CleanC.A.M.P. Generators
Screenshots 2 screenshots
About this mod Machine translation
v1.2: The file will be .ba2 from now on and the new module will be installed below.
This update adds new custom normal maps and light maps + new and improved textures!
Change log:
v1.2: Added normal maps and light maps to textures to make them look prettier, along with improved textures!
v1.1: Added .ba2 file for easier installation! It should be packaged correctly, but please review how it works!
v1.0: Basic texture work and mapping.
warn:
You probably won't be banned from using client side texture mods I believe,
But just in case, here's a warning that they might do it.
In the beginning I did a lot of research into painting the textures because.. if you've been working with textures, merging them with a 4GB save file every time, and having to log into the game to check if the textures were misaligned anyway, you know that. I have been working on all my free time 4-5 days, many hours a day. I thought I'd help others get involved with this project of mine, as well in case you find them in another player camp! There will probably be more of these items made in the future, I already have a few that aren't quite ready yet! Thank you so much for taking a look at what I've put together, I'm doing my best to piece together and create these textures, I hope you and others will find my mod useful!
Install:
(This is only for first time users. I had a lot of trouble installing it and made a lot of mistakes so thought I'd give some tips to get it working. If you still have questions, don't hesitate to ask, I'll be happy to help!)
____________________________________________________________________________________
- Copy "CleanCAMP_Generators.ba2" to "C:\Program Files (x86)\Bethesda.net Launcher\games\Fallout76\Data"
- Go to "C:\Users\[Username]\Documents\My Games\Fallout 76" and copy "Fallout76Custom.ini" to that location.
(If you have other mods installed, just add "CleanCAMP_Generators.ba2" to the list.)
*Replace [username] with your username.
*If installed elsewhere, change C:\ to D:\ or E:\etc to know the location of the installed files.
____________________________________________________________________________________
Enjoy your new CleanC.A.M.P. dynamo!
~WarUlv
Old manual installation:
need:
"Archive2.exe" for Fallout 4 Creation Kit ->More Information<-
(Install this before trying to install texture mods!)
*Note: Before following the steps below to save a texture for archiving, please create a backup file
"SeventySix - Textures02.ba2" and
"SeventySix - Textures03.ba2", just in case.
- Copy "Textures02" and "Textures03" to -> "Desktop" or a temporary location.
(Can be deleted when finished.)
- Launch Archive2.exe -> "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Tools"
- File -> Open -> "C:\Program Files (x86)\Bethesda.net Launcher\games\Fallout76\Data" -> SeventySix - Textures02.ba2
- Archive -> Add Folder -> Textures02 -> "Textures" from "Desktop" or temporary location.
(Make sure Add Folder, Do Not Add Files is selected.)
- File -> Save and wait..
- File -> Open -> "C:\Program Files (x86)\Bethesda.net Launcher\games\Fallout76\Data" -> SeventySix - Textures03.ba2
- Archive -> Add Folder -> Textures03 -> "Textures" from "Desktop" or temporary location.
- File -> Save and you're done!
v1.2: The files will be.ba2 from now on, install will be shown below for new modders.
This update adds new custom normal-maps and light-maps + new and improved textures!
Change-log:
v1.2: Added normal-maps and light-maps for the textures, giving them a better look, plus improved textures!
v1.1: Added an.ba2 file for easier install! It should be packed correctly, but please comment back on how it works!
v1.0: Basic texture work and mapping.
WARNING:
You probably won't be banned for using client-side texture mods I believe,
but just in case, this is a warning that they might do it.
In the beginning, I did a lot of research to map the textures, because.. if you have been working with textures, merging them with 4GB A …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.