Optional bastion restrictions
可选的堡垒限制
About this mod Machine translation
4 sets of game rules have been added to the game, with a total of 3+4+5+5 settings, which are used to limit the construction of fortresses in the game.
New mod:, it can clear the global fortress once at the beginning of the game. With this mod, you can achieve complete fortress restriction function.
- The scope of the fortress restriction: all ai/ai except player vassals/all countries
- Location conditions for building forts: All location levels/above market towns/above cities/above metropolitan areas
- The total number of fortresses a country can build: Depending on the country’s level, it increases step by step from country to empire, and each option sets a different number for each level. You can choose to have no limit.
- Number of areas to build forts: unlimited number in the area/only 1 in the province/only 1 in the region/only 1 in the area/can only be built in the capital, market center and governor's palace
Among them, for the "number of areas for building fortresses" rule, among the three options for limiting the number of areas within the area, the limited number of fortresses refers to all buildings that provide fortress levels, that is, in addition to general fortress buildings, it also includes Theodosian Wall, the Ancient Great Wall of China, and the Great Wall.
All settings of this mod only affect the construction of fortresses and will not affect fortresses that have already been built. There will also be no AI finance collapse due to too many fortresses in other similar mods, and it makes the peace treaty of "dismantling fortresses" more meaningful.
By adjusting the fort restrictions to restrict all countries, you can avoid laying forts randomly when AI automatic construction is turned on.
Support Chinese, Japanese and English
Korean, Russian, French and German are also supported, but they are all AI translations. Because I don’t understand the above languages at all, I cannot correct the results of the AI translation. I cannot guarantee that they do not contain results that may lead to text errors.
Promote another MOD of mine that modifies urbanization conditions:
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6.8
The logic of the judgment conditions has been updated so that according to the selection of rules, the various requirements of the fortress can be displayed concisely, specifically and with low performance consumption, as shown in the schematic diagram of the mod interface
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.