Warmer Bullet Kin
Warms up the Bullet Kin's color palette!
Screenshots 1 screenshots
About this mod Author’s original text
Warms up the Bullet Kin's color palette!
The Bullet Kin always felt little bit green and off-color.
So now it's time to fix them up with some better colors!
(Unfortunately does not apply to Shotgun Kin because of how certain shaders operate in game.)
To activate the Playable Bullet's extended shading:
Press [ESC] and navigate to Options > Mod Config > Skin Switcher
If anyone would like to use or edit for their own mod, feel free to do so, just credit me somewhere and I'll be happy. ☺️
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack_EtGMtG_API-Mod_the_Gungeon_APISpecialAPI-Reskin_Switcher