TheSupporterCustomCharacter
The Supporter, who hails from a tragic past, has arrived at the Gungeon to help his friends and reach the gun that can kill the past!
About this mod Author’s original text
The Supporter, who hails from a tragic past, has arrived at the Gungeon to help his friends and reach the gun that can kill the past!
Being a supporter, he carries guns that don't directly benefit him, but enhance the attributes of his companions:
Using the Really Special Lute, he is able to directly buff his companions, increasing their damage!
Following that, he carries his trusty teapot, which he can use to set enemies aflame, around him and his companions.
He carries the Friendship Cookie, given to him from his friends as a thank you, which can be used to resurrect his partners should he choose to Enter the Gungeon alongside a friend! (Or, you could be a total jerk and sell it for a bit of money.)
Two loyal canines join the supporter on his quest! The dog, and the wolf.
The Wolf is able to run up to enemies, dealing small bits of damage to them.
The Dog is able to dig up items to assist his friend.
Since he relies on his friends, he isn't able to do much on his own. He has reduced attack power, and due to not having the best experience to properly hold and use guns, he takes a bit longer to reload guns compared to other gungeoneers.
This mod is currently unfinished, although it is planned to be completed eventually. You can play through most of the game without many problems. Very specific actions will use the base character sprites, but you should be fine.
To use this mod, download Kyle's Custom Character Mod, and follow the instructions provided on the mod's page.
Huge thanks to my friend Peas for making such an amazing bosscard! Couldn't have gotten this uploaded without him!
A small update! The installation process has changed a bit.
In order for the sprites to work correctly, you need to extract the character folder, and include it in the CustomCharacterData folder.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: