The Crewmate

v1.0.8·Updated 2026-07-08

Adds the "Crewmate" as a playable character

About this mod Author’s original text

The Crewmate

All sprites done by Me (Eff) and all the custom items made by SpecialAPI

Starting items:

-Lil' Crewmate (Passive)- A small companion that will follow you. Will block bullets that come in contact with him, but only inadvenrtantly

-Voting interface (Active)- Upon use, cut the lights and enable stealth that will wear off in 8 seconds (Will not wear off upon firing a gun) While active, the interface becomes an imposter's knife, and can be used to stab nearby enemies for massive damage. After the 8 seconds are over the knife will revert back to the interface and can be charged again.

-Impostor's Sidearm (Gun)- 8 shots per clip, Slow firing, accurate, powerful. A true deagle

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

KyleTheScientist-Custom_Characters_ModMtG_API-Mod_the_Gungeon_APIAlexandria-Alexandria

File & checksum

Filename
The_Crewmate-1.0.8.zip
File size
261.4 KiB
SHA-256
a04d654d59dab74e2f3babf32e51dd5bb1bc2335cd6124277801e4c2382477fc
Stored at
2026-10-06 19:20