Steamroller

v1.0.0·Updated 2026-04-11

Disables Steam integrations to fix crashing / restart loops when running modded Gungeon on Linux

About this mod Author’s original text

What

This mod completely disables the Steam platform interface and Steam integrations in Enter the Gungeon.

Why

On Linux / Steam Deck, attempting to run modded Gungeon through the standard launcher script will cause Gungeon to panic that it's not being run through Steam. At best, Gungeon will restart itself with Steam integrations enabled and mods disabled. At worst, the game will crash. This mod prevents both of those things, allowing Modded Gungeon to run on Linux with fewer hacky workarounds.

Who

If you want to play modded Gungeon on Linux without having to manually shuffle Steam integration DLLs around, this mod is for you. If you are anyone else, this mod is not for you.

Where

Stuff Steamroller.dll in your.../steamapps/common/Enter the Gungeon/BepInEx/plugins/ in your plugins folder. If you use a mod manager, this step should happen automatically.

When

Now, later, whenever, I don't care, go nuts. O:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

MtG_API-Mod_the_Gungeon_API

File & checksum

Filename
Steamroller-1.0.0.zip
File size
23.6 KiB