SilverJacket
A small mod I did for my COMP-SCI capstone project. Adds 5 passives, 3 actives, and 9 guns.
About this mod Author’s original text
Silver Jacket is a small mod I did for my COMP-SCI capstone project. It mainly focuses on adding passives that interact with status effects and guns + actives with interesting mechanics.
The mod has:
- 5 Passives
- 3 Actives
- 9 Guns
This mod also features a very basic form of stat tracking. The mod stores each time you've picked up a gun or item from this mod. You can read these stats with the command "slvjckt read_stats". These stats are saved only on your computer and won't be shared with anyone else.
If you have any feedback for the mod, please go to this google form: Do note that I will not be adding more items or guns to this pack.
If you find any major errors, please send them in the \#support or \#modding-general channel in the Enter the Gungeon modding Discord.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: