ReviveMod
A coop revive system with progressive health penalty.
About this mod Machine translation
Revive Mod (resurrection system enhancement)
A mod that allows you to rescue your fallen teammates in online mode!
✨ Features
- Use the interaction button to revive fallen teammates
*Introducing the incremental punishment resurrection mechanism
- First resurrection: full health
- Subsequent resurrection: gradually reduce blood volume
- Guaranteed to retain at least a certain amount of blood
*The soul will move near the body before resurrection
📦 Dependencies
This Mod requires the following prerequisites:
- BepInEx
- ModTheGungeonAPI
(r2modman will automatically install dependencies)
📥 Installation method (recommended)
Using r2modman Mod Manager
- Install r2modman
- Search for this Mod
- Click Install (dependencies will be installed automatically)
- Start the game (Modded)
🛠️ Manual installation
- Install BepInEx
- Place the DLL in:
BepInEx/plugins/
- Start the game
❗ Precautions
*Moving during the resurrection process may cause the resurrection to fail.
*The blood deduction may be slightly delayed due to the short invincibility frame
Revive Mod
A gameplay mod that allow you to revive your dead friend in cooperation mode.
✨ Features
- Revive teammates with interaction (E key)
- Revive system with scaling penalty
- First revive: Full health
- Subsequent revives: Lose increasing health
- Minimum health guaranteed
- Soul will move to corpse before revive
- Visual revive indicator (UI bar / feedback)
📦 Dependencies
- BepInEx
- ModTheGungeonAPI
📥 Installation (r2modman)
- Install r2modman Mod Manager
- Install dependencies automatically
- Install this mod
- Launch the game via mod manager
🛠️ Manual Installation
- Install BepInEx
- Put DLL into:
BepInEx/plugins/
- Run the game
❗ Notes
- Revive cancels if movement detected
- Health reduction may be delayed due to invincibility frames
👤 Author
- Shi Gen
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: