Reloaded Content Pack
A misc item mod by the one and only King of all that is round, Round King!
About this mod Author’s original text
Summary
Reloaded Content Pack, the 'Reloaded' edition of Round King's Items, a defunct mod I made when I was much less experienced in modding. After a long hiatus, I'm coming back into the game, unfortunately lacking a lot of the old files! I aim to make this a quality over quantity mod, making all the items unique.
Content
10 Passive Items!
4 Active Item!
2 Guns!
1 Fully Custom NPC, Reefer! He has a custom restock mechanic!
1 new miniboss, The Bullet Bishop, remade from scrapped assets!
Planned Content
Ports of lost content from Round King's Items, since the github has most of the planned content.
More fun and unique items and guns!
Credits
Cover - Skilotar_
Sprites - Dallan, Lynceus, Me (Thank you so much Dallan & Lync!)
Code - Me, and everyone on the MTG Discord for their help (especially Nevernamed and Some Bunny!)
Ideas - Dallan, TheLordJanet, Lynceus
Inspiration - TurtleMelon, Nevernamed, Neighborino, Some Bunny, Olexa, Hutts, & ThePointyOne for being the inspiration for me to create this mod!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: