Project GNC Gungeon n Celeste

v1.1.0·Updated 2023-10-19

A Mod adding custom items and characters based of the game Celeste. Includes 2 custom characters with custom items!

About this mod Author’s original text

Project GNC: Gungeon 'n' Celeste

By Shotzer (Sprites and code) and Pretzel (Sprites)

Project GNC: Gungeon 'n' Celeste (also known as Project GNCC: Gungeon 'n' Celeste Collaboration) is a mod dedicated to adding custom characters and items themed after the video game 'Celeste' by Maddy Thorson into Enter The Gungeon. It aims to use these customizations to expand the content within Enter The Gungeon while appealing to fans of 'Celeste'.

Content

New Custom Character: Madeline

By Pretzel

Madeline Strawberry Thorson, bored of mountain climbing, arrives at the Gungeon.

Madeline is a high-speed but fragile hunter-like with an extra-spicy dodgeroll.

Madeline isn't really a familiar gungeoneer, and suffers from reduced accuracy and SIGNIFICANTLY longer reload times. Also yes, she only has 1 health.

Despite this, she's extremely maneuverable and can land some heavy hits with the practice bow, and can even kill weak bullet kin with a dodgeroll

__Stats__

  • 1 Base Heart Container
  • 4x Reduced Accuracy
  • 80% Longer Reload Times
  • 20% Faster Dodgerolls
  • 6x Dodgeroll Damage
  • 8 Base Movement Speed (roughly 1.15x movement speed)

__Loadout__

  • __Pistollete:__ A generic starter weapon based off the Makarov, but which slightly weaker stats. Similar to the starter weapons of the pilot and convict, it has infinite ammo, 6 shots per clip, and average damage. However, due to Madeline's reduced accuracy and longer reload times, the weapon can be unreliable, especially at long distances. Keep this in mind when playing as her!
  • __Practice Bow:__ A weaker version of the bow, with less accuracy, damage, and no piercing. However, it comes with a unique ability: Shooting a perfectly timed shot causes the bow to shoot with perfect accuracy, full piercing, increased damage, and even slight homing! Through this, Madeline can overcome her accuracy and reload weaknesses, and give her a deadly edge in combat.
  • __Glass Heart:__ A passive item which replaces Madeline's dodge roll with a powerful dash instead. These dashes have the same invulnerability frames as dodge rolls, but go slightly faster and deal much more damage (see stats section). Furthermore, Madeline's dashes cannot be stopped, going straight through enemies instead of bouncing off of them, instantly breaking any obstacle or table they go through, and reflect any projectiles they pass over randomly. Madeline's dashes are a powerful weapon in early floors, and a useful tool on later ones.

__Tips__

  • Be careful starting out, as one bad room can be a game over!
  • Getting in the face of enemies is common with her low accuracy and powerful dash, but give yourself enough space to react to sudden gunfire!
  • Master rounds are a MUST, so make use of Madeline's increased movement and don't get hit on bosses! Larger bosses are hard to damage with dashes, but easier to hit with bullets!
  • Don't be afraid to use the Practice Bow! It provides Madeline with a necessary damage boost to clear the first few floors, but once she gets a few good items she can keep the ball rolling on her own
  • Madeline can clear floor 1 very quickly with the Practice Bow, so don't feel too bad about restarting!
  • Always remember Glass Heart's ability to go through enemies, sometimes the best way to escape your enemies is to go right through them!
  • Madeline's Dashes don't just go through enemies, but can also go through NPC's, tables, barrels, and basically any other obstacle that isn't a solid wall!
  • Dashing over a table instantly destroys it, regardless if it is flipped or not. Keep this in mind when trying to take cover!
  • Madeline's reduced accuracy and longer reloads can make many guns very hard to use, or much less effective. Don't use the flash ray when playing Madeline!
  • Madeline's longer reloads also make junking chests pretty time consuming, but fortunately her dashes can instantly destroy them (and dodge any resulting explosions if done close enough)!

New Custom Character: Badeline (NOW WITH PUNCHOUT SPRITES!)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

MtG_API-Mod_the_Gungeon_APIAlexandria-AlexandriaKyleTheScientist-Custom_Characters_Mod

File & checksum

Filename
Project_GNC__Gungeon_n_Celeste-1.1.0.zip
File size
8.9 MiB