Past Lives Remorse GCC3
Adds a Shrine that puts your future life at risk...
Screenshots 1 screenshots
About this mod Author’s original text
Past Lives Remorse
Made for the G.C.C 3 with the Theme "Life / Death"
Adds a new shrine, item, and something out for revenge...
-Adds a custom config for the spawn rate of the Shrine.
- Shrine Weight
- Shrine Selection Chance
Both alter the chance for the shrine to appear in some way.
Also adds a new command "plr toggle_rage" that toggles the vengefullness of something...
Patch Notes:
1.2.1
- Hopefully fixed Revenant from spawning when it shouldn't, again.
1.2.0
- Tweaked audio levels even more
- Fixed bug where the Revenant would spawn on the same run the Heart was taken.
- Renamed Forsaken Heart to Forsaken Demon Heart to prevent it from using the wrong sprite with Once More Into The Breach enabled.
- Added new config: Persistent Rage.
1.1.1:
- Fixed spelling mistake
1.1.0:
- Fixed specific sound not being marked to be affected by volume slider.
- Tweaked volume of all custom sounds.
- Changed sprite on revenge warning.
- Decreased wait time for Revenant spawn.
- Changed command name from "llr set_flag" to "plr toggle_rage" to be more appropriate to its function.
- Revenant should no longer try and use its basic shoot and fire wall attack while inside of a wall.
- Revenant will now shoot its fire wall attack regardless if the enemy its trying to protect has died, but now has a slightly longer attack cooldown.
- Fixed Revenant ribs being incorrectly positioned when spawned.
- Revenant tentacles should no longer affect the color of the Bloodied Scarf.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
MtG_API-Mod_the_Gungeon_APIHellfireJune-JuneLib