Let Us Cook
Custom Mod with wepons and items from Let Us Cook, a SCR225 project.
About this mod Author’s original text
Mod the Gungeon API
A plugin for BepInEx that adds some of Mod the Gungeon's functionality and also adds backwards compatibility for modders who want to port to BepInEx
Features
Mod the Gungeon API includes:
- Most of classic Mod the Gungeon's API features (adding items to loot tables, changing strings, replacing and adding textures, etc)
- A debug/cheat console (F2, ~, /)
- A debug log that records all Unity logging (F3)
- A mods menu that shows all enabled plugins (F1)
Installation (Manual)
Installation (Automatic)
Install either Mod Manager or r2modman if you don't already have a mod manager. After that, press "Install with Mod Manager" on this page to install this mod.
Porting your mod to BepInEx
Converting.json files to.jtk2d files
BepInEx Example Mod (Plain)
Download Zip
GitHub Repository
BepInEx Example Mod (Items)
Download Zip
GitHub Repository
Publicized and Stripped Assembly-CSharp.dll
GitHub Repository
Credits:
- SpecialAPI - main developer.
- Captain Pretzel - optimizing the API to make mods load faster.
- An3s - initial console + debug log port.
- KubeRoot - updating SGUI to the latest version.
- KyleTheScientist - base MTG example mod zips.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: