JohnWick

v1.1.0·Updated 2023-10-14

Adds custom character John Wick

About this mod Author’s original text

John Wick

A few sprites still not done: punchout, chest_open and chest_recovety (not shure what it does) and ghost.

Starting with armor 1, 3 hp, enhanced dodge roll, bullet speed and precision, starting trank gun (infinite), dog, military_training and laser sight.

AdditionalClipCapacityMultiplier: 1

AmmoCapacityMultiplier: 1

ChargeAmountMultiplier: 1

Coolness: 2

Curse: 0

DodgeRollDistanceMultiplier: 1.25

DodgeRollSpeedMultiplier: 1.25

Health: 3

MovementSpeed: 7

ProjectileSpeed: 1.5

RangeMultiplier: 1

RateOfFire: 1.20

TarnisherClipCapacityMultiplier: 1

ThrownGunDamage: 2

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_EtGMtG_API-Mod_the_Gungeon_APIKyleTheScientist-Custom_Characters_Mod

File & checksum

Filename
JohnWick-1.1.0.zip
File size
476.9 KiB