Gungeon Log Archiver
Automatically archives old debug logs, with configurable expiration settings. Makes modders very happy!
About this mod Author’s original text
Gungeon Log Archiver
Gungeon normally writes to a single log file, LogOutput.log, which gets cleared and overwritten every time the game is launched. Gungeon Log Archiver automatically creates timestamped copies of log files and archives them for a configurable period.
Output logs are very useful for tracking down bugs, and modders will be very happy if you install this.:)
Manual Installation
- Copy plugins/GungeonLogArchiver.dll into your BepInEx/plugins directory
- Copy patchers/GungeonLogArchiverPatcher.dll into your BepInEx/patchers directory
Mod managers (r2modman,, etc.) should do this automatically.
Configuration
Gungeon Log Archiver can be configured via your mod manager, or manually via editing GungeonLogArchiver.cfg in your BepInEx/config directory. The following settings are available:
- Max Days: The maximum number of days to keep logs for. Older logs will be deleted at startup.
- Max Logs: The maximum number of logs to keep. The oldest log will be deleted at startup once this limit is exceeded.
- Zip Log Files: Whether log files should be archived in.gz format. This saves disk space and is recommended to leave on.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: