BlammCo Catalogue

v2.2.3·Updated 2024-12-31

(Two of) The TF2 mercs are here and they've brought some of their stuff.

About this mod Author’s original text

Literally nobody asked for it, but the mercs from that hit Valve game Team Fortress 2 have made it into the Gungeon, and they've brought some

of their stuff, too - and MANNCO. decided to rebrand into something a little more fitting within the Gungeon's standards.

Things

Scout - A weaker, simple fast boi can be fun to play at times

Soldier - who comes with and is buffed by an innate ability to rocket jump across the rooms of the Gungeon!

(Moved the changelog to the changelog tab)

Credits

Thanks to everyone in the Gungeon Modding Discord who helped me with coding stuff, I probably wouldn't have made it without them!\

All of the sprites were done by me,\

and like 60% of the code (the other 40% of it I stole)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

MtG_API-Mod_the_Gungeon_APIAlexandria-Alexandria

File & checksum

Filename
BlammCo_Catalogue-2.2.3.zip
File size
15.1 MiB