Vanilla Enhancements - Weapons, Spells and Skills Overhaul
Mods for personal use, created and released because a mod that meets personal preferences cannot be found. Making more weapons, spells, and abilities available while maintaining the balance and feel of the original.
Screenshots 8 screenshots
About this mod Machine translation
Mods for personal use, created and released because a mod that meets personal preferences cannot be found. Making more weapons, spells, and abilities available while maintaining the balance and feel of the original.
Vanilla Plus - Weapons Spells and Skills Overhaul
✨ **Maintain the essence of the original version and enhance the gaming experience** ✨
🎯 Mod Concept
This is a complete overhaul mod designed to maintain the balance and gameplay style of the original Ring of Elden while making more weapons, spells, and skills useful! Because the author couldn't find a module that fully met his personal preferences, he decided to create this perfect game experience enhancement tool himself.
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📋 Latest update (v1.7.2)
🐛 Bug fixes
- **SpEffect [Standard Visual Effect] Endure Lite III - Heavy**: Fixed the issue of abnormal FP consumption
✨ New features
- **Battle Cry Skill Enhancements**: War Cry, Savage Roar, Braggart's Roar, Milos' Scream and King's Roar now increase all damage types and are effective against spells!
- 🧙♂️ The berserker mage’s dream comes true! Considering that the Roar buff consumes FP, has a time limit, and the gain amplitude is in the 7.5-10% range, while the Catalyst buff is in the 10-30% range, this change will not disrupt the balance.
- **New location for Braggart's Roar**: can now be found in a cell in the Prison Cave (replaces the location of the Stone Sword Key)
- 🗝️ No more killing Boggarts for skills! This positioning also makes sense because he mentioned that he was once in the same prison as the Coprophagous Man.
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⚡ Thunder System Remastered (v1.7.0)
The author has never been satisfied with the way FromSoftware handled thunder and lightning in "Elden Ring", so he made a bold reconstruction:
🔴 Red Thunder
- **Faith (FTH) Bonus**: Based on the reverence and resonance for thunder and lightning
- A forced method of obtaining power that is different from the Dragon Feast Ceremony
🔵 Blue Thunder
- **INTELLIGENCE (INT) BONUS**: An artificial product created by scholars of the Eternal City
- Intellectual attribute positioning consistent with scientific research
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🗡️ Weapon balance adjustment
Marley's Execution Sword
- Complete conversion from Great Sword type to Extra Great Sword
- Model/attack range length and width increased by 15%
- Retain unique heavy attack moves
- Weight: 11.5 → 22.
- Attribute requirements: Strength/dexterity/sensory 24/14/23 → 34/12/18
Sword of Oh
- Keep the straight sword type, but the model and attack range are expanded by 15%
- Convert from dexterity/sensor weapons to strength/sensor weapons
- Weight: 5.5 → 7.5
Kisa's Wheel Saw
- Added induction bonus to physical damage and bleed effects
Dragon Feast Mark
- Changed from faith/sensing mark to power/sensing mark
- Imitating the power of a powerful dragon requires greater physical fitness
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🐉 Dragon spells are fully enhanced
Freezing Thunder Gun
- Reworked into a spell
- Damage is increased by Dragon Halberd and Dragon Scale Knife (instead of Holy Seal of Gravel)
- Range increased by 50%
- The lightning strike effect is more chaotic without losing coverage
Various dragon breath spells
- **Theodorix's Magma/Magma Breath**: More reliable when locking on target, good free aim effect
- **Aqir's Fire**: The damage and knockback effect are greatly improved, and the range is increased by 25%.
- **Boreas' Ice Mist**: Damage increased, knockback effect enhanced
- **Smarag's Pyroxene Breath**: Fully enhanced
- **Spiritfire Breath**: Magic damage and stamina damage increased
- **Aeghis's Corruption**: Scarlet Corruption accumulated value increased from 65 to 90
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🛠️ Installation Guide
- **Make sure ModEngine2 is installed**
- **Unzip the module file**
- **Put the "regulation.bin", "parts", and 'msg' files into the "mod" folder in the ModEngine2 directory**
- **Run "launchmod_eldenring.bat" to start the game**
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🔗Other mo …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.