tower

by Gabe12345·v2.3.6·Updated 2025-11-04

***Permadeath Warning: This mod will destroy your save when the character dies or visits a specific area, please only use on new saves***<br />This mod contains a brand new explorable rogue-lite dungeon with a hub area, random drops, random character spawns on death, and currently has two levels. Enemies will simply level scale based on completed floors.

Screenshots 5 screenshots

About this mod Machine translation

***Permadeath Warning: This mod will destroy your save when the character dies or visits a specific area, please only use on new saves***

This mod contains a new explorable rogue-lite dungeon with a hub area, random drops, random character spawning on death, and currently has two levels. Enemies will simply level scale based on completed floors.

shadowtower

⚠️ IMPORTANT WARNING

**This mod is in a very early stage of development, contains bugs and may not be interesting enough**

🚨 Permanent death mechanism

**This mod will destroy your save when your character dies or when you visit a specific area! Please only use on new saves! **

💡 **Important Note**: The permadeath mechanic means that your character using this mod will be damaged in a variety of ways in the subsequent vanilla game, and will be unable to obtain many key items. It is recommended to use a completely separate save file for this mod.

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🏰Module introduction

This is a new level mod for the Ring of Elden inspired by Ring of Eternity, Nuclear Throne, and NetHack!

🎮 Current functions

  • **Three levels of randomly generated dungeons** + boss room + shop (infinitely repeatable)
  • **Use Eller algorithm to generate levels** - more efficient use of space and faster generation
  • **Unique level generation method** - Using the "Drunkard's Walk" algorithm similar to "Nuclear Throne"

🆕 Version 2.3 update

Added some new traps and dungeon clutter, as well as 3 unique events:

  • 🔥Double-sided flame pillar
  • 🛒 Cart with Death Caden and Loot
  • 🎵 Avid nomad who plays songs

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📦 Module content

🗺️ Dungeon system

  • 1 large repetitive 10x10 random dungeon with three floors, boss room and shop
  • Small dungeon entrance beach area

🎲 Randomization elements

  • **500 pre-generated characters** - randomly selected on every death
  • **Layered random item drops**
  • **Simple Multiplicative Scaling** - Enemy strength increases with completed floors

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🎯 Usage suggestions

  • **Back up original archive**
  • **Create new archive file**
  • **Create New Character** - The character will be destroyed and replaced immediately, no need to pay attention to character creation
  • **Enter the dungeon immediately to start the adventure**

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💬 Feedback and Support

If you have any feedback or ideas, please contact me on the Souls Modding Discord!

🤝 Special thanks

Thanks to the following people for their contributions in suggestions, tool creation, testing, and assistance:

  • thefifthmatt
  • philiquaz
  • Evanlyn
  • f wang
  • Rainer
  • AinTunez
  • TKGP
  • george/kingbore
  • katalash
  • Nordgaren
  • Duhanyul
  • Rayan
  • Dylan
  • Kirn
  • Ivi
  • HenrikSovrano
  • and everyone in the Souls Modding Discord

🎉 This mod wouldn't even be possible without your help, suggestions, and dedication to the community!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
ShadowTower.zip
File size
32.6 MiB