tower
***Permadeath Warning: This mod will destroy your save when the character dies or visits a specific area, please only use on new saves***<br />This mod contains a brand new explorable rogue-lite dungeon with a hub area, random drops, random character spawns on death, and currently has two levels. Enemies will simply level scale based on completed floors.
Screenshots 5 screenshots
About this mod Machine translation
***Permadeath Warning: This mod will destroy your save when the character dies or visits a specific area, please only use on new saves***
This mod contains a new explorable rogue-lite dungeon with a hub area, random drops, random character spawning on death, and currently has two levels. Enemies will simply level scale based on completed floors.
shadowtower
⚠️ IMPORTANT WARNING
**This mod is in a very early stage of development, contains bugs and may not be interesting enough**
🚨 Permanent death mechanism
**This mod will destroy your save when your character dies or when you visit a specific area! Please only use on new saves! **
💡 **Important Note**: The permadeath mechanic means that your character using this mod will be damaged in a variety of ways in the subsequent vanilla game, and will be unable to obtain many key items. It is recommended to use a completely separate save file for this mod.
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🏰Module introduction
This is a new level mod for the Ring of Elden inspired by Ring of Eternity, Nuclear Throne, and NetHack!
🎮 Current functions
- **Three levels of randomly generated dungeons** + boss room + shop (infinitely repeatable)
- **Use Eller algorithm to generate levels** - more efficient use of space and faster generation
- **Unique level generation method** - Using the "Drunkard's Walk" algorithm similar to "Nuclear Throne"
🆕 Version 2.3 update
Added some new traps and dungeon clutter, as well as 3 unique events:
- 🔥Double-sided flame pillar
- 🛒 Cart with Death Caden and Loot
- 🎵 Avid nomad who plays songs
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📦 Module content
🗺️ Dungeon system
- 1 large repetitive 10x10 random dungeon with three floors, boss room and shop
- Small dungeon entrance beach area
🎲 Randomization elements
- **500 pre-generated characters** - randomly selected on every death
- **Layered random item drops**
- **Simple Multiplicative Scaling** - Enemy strength increases with completed floors
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🎯 Usage suggestions
- **Back up original archive**
- **Create new archive file**
- **Create New Character** - The character will be destroyed and replaced immediately, no need to pay attention to character creation
- **Enter the dungeon immediately to start the adventure**
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💬 Feedback and Support
If you have any feedback or ideas, please contact me on the Souls Modding Discord!
🤝 Special thanks
Thanks to the following people for their contributions in suggestions, tool creation, testing, and assistance:
- thefifthmatt
- philiquaz
- Evanlyn
- f wang
- Rainer
- AinTunez
- TKGP
- george/kingbore
- katalash
- Nordgaren
- Duhanyul
- Rayan
- Dylan
- Kirn
- Ivi
- HenrikSovrano
- and everyone in the Souls Modding Discord
🎉 This mod wouldn't even be possible without your help, suggestions, and dedication to the community!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.