The Sealing Sword in Fire Emblem

by AcetoneEyedrops·v1.0.0·Updated 2025-11-05

Model of the Sealing Sword used by Roy from Fire Emblem, with custom combat skills and R2 attack

Screenshots 8 screenshots

About this mod Machine translation

Model of the Sealing Sword used by Roy from Fire Emblem, with custom combat skills and R2 attack

The Sealing Sword in Fire Emblem

✨ **The classic weapon from the "Fire Emblem" series - the Sealed Sword, is now available in "Elden Circle"! **

Module introduction

This exquisite sword model was created by Bird of Light from the Roaring Forge team, and perfectly reproduces the legendary weapon Sealed Sword used by the protagonist Roy in "Fire Emblem".

🗡️ Weapon characteristics

  • **Replacement Weapon**: Replaces the broadsword in the game
  • **Customized combat skills**: Replace the original lightning slash combat skills with the new **Flame Blade**
  • **UNIQUE MOVES**: Contains customized R2 attack moves

🎮 Usage suggestions

It is recommended to choose the **Confessor class** when creating a new character so you can use this legendary weapon from the start!

🔧 Technical details

**Modified TAE file:**

  • a110
  • a665 (Lightning Slash)

**Parameter modification:**

  • BehaviorParam_PC & Bullet Param
  • EquipWeaponParam
  • SwordArtsParam

📥 Installation method

**Mod Engine Installation:**

  • Download the module file
  • Unzip to the "mods" folder in the game directory
  • Done!

**UXM installation:**

  • Download the module file
  • Find the "parts" and "chr" folders in the compressed package
  • Drag and drop it into the game directory
  • Done!

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🔥 **Wield this legendary sword from another world and write a new legend in the borderland! **

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Binding Blade 1.0.0
File size
10.5 MiB
SHA-256
7cd1fdbac66791ce22d7cf43cf220818646f06cdf20b42ef415fff09233d37ee
Stored at
2026-10-19 22:04