Summons cost health instead of mana

by huy17596·v1.16·Updated 2025-10-23

Summons cost health instead of mana

Screenshots 2 screenshots

About this mod Machine translation

Summon consumes health instead of mana

🎮 Module introduction

Tired of not being able to summon because you don't have enough mana? Don't want to allocate mental points for summoning? This mod will completely change your summoning experience!

⚡ Core Functions

  • **Health Summon System**: All summons now cost health instead of mana
  • **Balanced Consumption Design**:
  • Ordinary soul: consumes 200 health points
  • Rare soul: consumes 350 health points
  • Legendary Soul: Consumes 550 health points
  • Mimicry Soul: Maintain the original 660 HP consumption

💫 User experience

As a warrior rather than a mage, now you can summon all kinds of souls to help you fight without worrying about insufficient mana! This change allows powerful characters to enjoy the fun of summoning, bringing new possibilities to your gaming experience.

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*Make summoning an option for all professions, no longer limited by mana! *

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
ummoning use HP
File size
1.9 MiB
SHA-256
209a68885410d119e0c623ab1a15a23d0c2a89a3feed0ab5b97a2a20d85a7299
Stored at
2026-10-11 23:29