Static maximum size status bar
Solve the problem of exceeding the original status bar limit when the player's maximum health/focus/endurance value is too high. This module dynamically sets the visual scale of the status bar to the player's current maximum HP/FP/stamina value.
Screenshots 2 screenshots
About this mod Machine translation
Solve the problem of exceeding the original status bar limit when the player's maximum health/focus/endurance value is too high. This module dynamically sets the visual scale of the status bar to the player's current maximum HP/FP/stamina value.
Static Max Size Bars
🎯 Module function
This module specifically solves the problem of exceeding the display limit of the original status bar when the player's **maximum health/concentration/stamina** becomes too high! ✨
When using a mod like MojoW's Solid Uncapper to remove the level cap and boost attributes to god-level levels, the vanilla status bar no longer correctly displays the numerical loss beyond that level. 😕
🔧 How it works
This module **dynamically adjusts the visual ratio of the status bar** so that it always matches the player's current maximum HP/FP/stamina value! 📊
**Bonus**: Even without the overflow issue, if you feel like the vanilla status bars are getting too long later in the game, you can use this mod to keep them a fixed size! 🎮
⚠️ IMPORTANT UPDATE
After several hours of testing (on the heavily modded Elden's Ring), multiple instability issues occurred with the StaticMaxBarSize DLL version, causing the game to crash to the desktop. 💥
**Strongly recommended** Use the c0000.hks version for higher stability! Unless you need to use the DLL version, it is recommended to stick to the HKS version. 👍
🛠️ Installation Guide
**HKS version (recommended)** 📁
- Use any module loader that supports file-based modules and DLL modules
- Place the action folder into your mod folder
- Place the script exposer DLL into the DLL module location
- If using ModEngine2, make sure to set the external_dlls include script exposer in config_eldenring.toml
**DLL Version** ⚙️
- Use any mod loader that supports DLL modules
- Put both Script-Data-Exposer-FS.dll and static_max_bar_size.dll into the DLL module location
- If using ModEngine2, make sure the external_dlls path is set correctly in config_eldenring.toml
🔧 Custom settings
If you want to use the HKS version to adjust the status bar size, just modify `*3` in the code to other values!
**Note**: `3` means 1/3 of the original maximum size, you can adjust this multiple as needed! 🎛️
🙏 Acknowledgments
Special thanks to moitt22 from the ?ServerName? Discord server for all his help in making this mod! Without their help, this mod would not have been possible! 🤝
Also thanks to them for making the DLL version!
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**Make your Elden Ring gaming experience even more perfect! ** ⚔️
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.