Smith script dagger improvements

by KingZ3R0·v1.08·Updated 2025-10-20

Improved range, critical hit chance, animation speed, and hit hardness of Smith's Script Dagger.

Screenshots 1 screenshots

About this mod Machine translation

Improved range, critical hit chance, animation speed, and hit hardness of Smith's Script Dagger.

Smith script dagger improvements

✨ **Comprehensive enhancement of your dagger experience! ** This mod makes several important improvements to the Smith's Script Dagger, making the weapon even more deadly and useful in combat.

🚀 Major improvements

  • **Animation speed increase**: The speed of most attack actions is increased by 25%
  • **Increased Range**: The attack range has been significantly improved
  • **Crit rate enhancement**: Critical hit coefficient increased from 1.0 to 1.2
  • **Hit stun effect**: Now the attack will cause a stun effect when hitting the enemy.

⚙️ Installation instructions

**Required Tools**: Mod Engine 2 needs to be installed to achieve the animation speed improvement effect

**Installation steps**:

  • Place the regulation.bin file into the `\mod\` folder of Mod Engine 2
  • Place the c0000.anibnd.dcx file into the `\mod\chr\` folder of Mod Engine 2

**Alternative**:

  • Use Smithbox to merge parameter files into existing regulation.bin
  • If you are not using Mod Engine 2, you can directly replace regulation.bin in the game directory, but this method is not recommended

**Note**:

  • If conflicting with other animation mods, you can just use the regulation.bin file and still retain the range and critical chance improvements
  • Animation speed increase requires full file installation

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Thanks to user Sevael for your suggestions and feedback! 🎯

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Smithscript Dagger Animation File (a53.tae)
File size
112.4 KiB
SHA-256
f409e7d6056f4b527854a0fbd63b4dea23c2eee639b11003be4558cd33debde7
Stored at
2026-10-10 13:58