Replaced roll animation with quick step (update includes Bloodborne and Sekiro Rush versions)
A simple animation replacement that switches the roll animation to a quick step animation, for those who prefer the look of Bloodborne and Sekiro-style sprinting and dodging. The update contains alternate versions of imported animations from Bloodborne and Sekiro.
Screenshots 1 screenshots
About this mod Machine translation
A simple animation replacement that switches the roll animation to a quick step animation, for those who prefer the look of Bloodborne and Sekiro-style sprinting and dodging. The update contains alternate versions of imported animations from Bloodborne and Sekiro.
Replace Roll Animations With Quickstep
🎮 **A pure appearance modification module that allows you to experience Bloodborne and Sekiro-style dodge actions in "Elden Ring"! **
✨ Module function
This mod simply replaces the roll animation for all load levels (light/medium/heavy) with a quick step animation. This is a purely cosmetic change for players who prefer the visuals of fast steps over traditional tumbling.
📝 **IMPORTANT NOTE**:
- This is **not** a gameplay modification
- All roll properties (duration, distance, invincibility frame) remain unchanged
- It only changes the appearance of the animation, it does not actually turn the roll into a quick step
- War Gray Quick Step still retains its special properties
- The dodge animation of crouching and falling state remains unchanged
🆕 New version
The update now includes two special versions:
**🩸 Bloodborne version**
- Use animations from the Bloodborne game
- There is a small visual issue: the left and right hand equipment will rotate strangely at the end of the left and right sprint in the locked state
- The author is working on fixing this issue
**🗡️ Sekiro version**
- Use animations from Sekiro: Shadows Die Twice game
- No known issues other than slight mold wear on some equipment combinations
📥 Installation Guide
**✅ Recommended method (using Mod Engine 2)**
- Download Mod Engine 2
- Create the chr folder in the mod folder (if it does not exist)
- Put the c0000_a00_hi.anibnd.dcx file into it
- Run launchmod_eldenring
- Mod Engine 2 will automatically run in offline mode, no additional steps are required
**⚠️ Alternative method (not recommended)**
- Use UXM to unpack game files
- Replace the existing c0000_a00_hi.anibnd.dcx with this file
- Remember to disable anti-cheat and patch the exe to load loose files
🔧 Compatibility Notes
- Compatible with all mods that do not edit the c0000_a00_hi.anibnd.dcx file
- Please inform the author of any compatibility issues
🌐 Online Play Instructions
Due to Easy Anticheat, it is currently impossible to connect to From Software servers while using modified game files. Mod Engine 2, as a security precaution, won't even let you try to go online.
🎯 **Want to play mods with friends? **Try the seamless co-op mod!
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💫 **Experience the elegant dodge in Bloodborne and Sekiro style, making your trip to the Elden Ring more personalized! **
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.