Removed soul summon color
Removed purple/blue color from player soul summons to make them look like normal form
Screenshots 4 screenshots
About this mod Machine translation
Removed purple/blue color from player soul summons to make them look like normal form
Remove Spirit Summon Color
✨ **Removed Soul Summon Color** - Return your summons to their true colors!
🎨 Features
Simply remove the purple/blue color effects on player soul summons so that they no longer appear to be in soul summon form. **Note**: This mod will not remove the purple mist effect when summons appear, are hit, or die.
⚠️ IMPORTANT WARNING
**Using this mod in regular online mode will result in account ban! **
This mod modifies the regulation file. Game servers and anti-cheat systems can detect these modifications and ban you.
If you need to play online:
- Use a separate archive
- Make sure to completely remove all traces of this mod before going online
**Seamless Co-op Mode**: 100% compatible with this mod as it uses a separate save system that does not sync with regular online servers.
🔧 Compatibility information
**Base Compatibility:**
- Can be combined with almost any mod
- Removed the color visual effects of the soul summoning effect
- Also works on new summons added by other mods (unless they don't use the standard soul summoning effect)
**ERR compatible:**
- Compatible with ERR mod via dedicated merge file
- Since ERR changed the way the soul summoning color is added, special processing is required
**Multiplayer/Seamless Co-op:**
- The impact on multiplayer summons has not been tested yet
- Feedback on test results is welcome
🐛 Known issues
**Mausoleum Ghost Summons and Other Ghost Type Summons:**
- Regular ghost halo effect will be lost
- This is not a bug, but a natural result of the way the mod is made
- They can still perform all ghost abilities such as teleportation
📥 Installation Guide
**Preparation:**
First download Mod Engine 2 and complete the installation.
**Method 1 (simple):**
- Extract the contents of the "no-spirit-summon-color" folder to the "mod" folder in the Mod Engine directory
- Start "Elden's Circle" through ME2
**Method 2 (recommended):**
- Extract the "no-spirit-summon-color" folder to the Mod Engine directory
- Open the "config_eldenring.toml" file and add: to the mod list:
```
{ enabled = true, name = "no-spirit-summon-color", path = "no-spirit-summon-color" }
```
- Save and launch the game via ME2
🔄 File merge
The merge file contains the .csv files required to merge regulation.bin.
Use the following tools for file merging:
- DS Map Studio
- Smithbox
Merge the following .csv files:
SpEffectParam.csv
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.