PvP Feedback Balance Mod
A PvP overhaul mod designed to showcase balancing suggestions. After all, the best way to convince people is to try it for themselves.
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About this mod Machine translation
A PvP overhaul mod designed to showcase balancing suggestions. After all, the best way to convince people is to try it for themselves.
PvP feedback balance module
🎮 **A comprehensive PvP reform module that allows players to experience balancing suggestions for themselves**
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✨Mod background
Following Patch 1.10 for Elden's Circle, it's clearer than ever that FromSoftware is listening to player feedback.
A group of PvP enthusiasts have come together to create two YouTube videos full of feedback, offering advice on long-standing issues:
**Part One** Focuses on system issues: Artificial barriers to multiplayer, 4-player limit, missing oaths, no single-player host invasion, lack of PvP incentives, disappointing arenas, lack of quality of life features
**Part 2** focuses on the battle itself: hegemony and toughness damage, dual-wielding weapon damage, automatic attack tracking, attack recovery, crouching attack, hit priority, etc.
This mod comes with part two, giving everyone the chance to try it out for themselves instead of just taking someone else's word for it.
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🗺️ New content
- 5 new maps from DEN MAPS
- Multiple quality-of-life features that allow players to prepare their PvP characters in minutes
- Provides a great location to test gameplay changes
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⚔️ Balance adjustment details
**Hegemonic body and toughness changes**
- Increase the toughness damage of normal attacks of heavy weapons
- Increased resilience damage for follow-up attacks in all heavy and giant weapon combo chains
- Reduce the activation time of normal attacks and combat skills.
- Reduced inherent toughness of hammer and flail
- Removed the dominance frame for the follow-up attack of the stick combo chain
- Reduced the resilience damage of the second follow-up attack of dual-wielding weapons that attack simultaneously
- Reduced the toughness damage of the second hit of the rapier offhand
- Give all heavy weapons neutral and running dual-wield attacks the special dominance of the sickle
**Damage Adjustment**
Dual-wield attacks deal 15-25% reduced damage against simultaneous attacks with small weapons only:
- Dual-wielding straight swords: **20%** damage reduction
- Dual wielding spears: **25%** damage reduction
- Dual-wielding tachi crouching L1 + jumping L1: **20%** damage reduction
- Dual-wielding curved swords: **15%** damage reduction
- Dual-wielding large spears and crouching L1: **20%** damage reduction
- Dual-wielding fists R2: **20%** damage reduction
- Dual Claw R2: **20%** damage reduction
**Tracking Adjustment**
- Neutral attack hitbox tracking reduced, but enhanced in early frames
- Increased running attack tracking, but weakened hitbox
- Reduce hitbox tracking for roll and crouch attacks, but make direction changes easier
- Enhanced heavy attack tracking
**Restore Adjustment**
- Improved heavy attack recovery cancellation to match light attack cancellation
- Improved quick combat skills and item cancellation
- Improved movement recovery for crouching, blocking and regular movement
- Weakened roll recovery
- Made stun recovery and cancel attacks slower, making it harder to double-click to gain full priority
- Improved stepback recovery by decoupling recovery cancellation of stepback and roll
**Combat skill adjustment**
- Improved tracking of Hound Footwork weapon skills
- Improved stomp sweep and uppercut recovery
-Gives dominance to stance heavy attacks
- Reduced the toughness damage of the second hit of double-headed knives and light weapons spinning chops
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🎯 Quality of Life Features
To make testing more enjoyable, several quality-of-life features have been implemented. Most features are unlocked after the tutorial boss:
- The new character gets enough runes to reach level 125 (the sacrificial branch is automatically equipped at the beginning)
- Unlocked early after tutorial:
- Maximum number of Holy Grail bottles and upgrade levels
-Elixir Holy Grail Bottle
- Making …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.