One-hand standby/move/crouch/jump animation when dual-wielding weapons

by CopyistMonk·v1.0·Updated 2025-11-05

When the character dual-wields weapons, use the standby/move/crouch/jump animations of the single-handed weapon. When the character uses both hands to attack, block, etc., the normal two-hand animation is still used.

Screenshots 1 screenshots

About this mod Machine translation

When the character dual-wields weapons, use the standby/move/crouch/jump animations of the single-handed weapon. When the character uses both hands to attack, block, etc., the normal two-hand animation is still used.

One-hand animation when dual-wielding weapons

🎮 **Make dual-wielding weapons more natural and smooth**

✨ Module function

This mod changes the character's basic animation behavior when dual-wielding weapons:

  • 🏃‍♂️ **Standby Posture**: Natural standing posture with one-handed weapon
  • 🚶‍♂️ **Movement Animation**: Walking and running motions with one-handed weapons
  • 🐢 **Crouching posture**: Maintain a crouching posture with one hand holding the weapon
  • 🦘 **Jump Action**: Jump animation using one-handed weapon

💡 **Smart Switching**: When the character actually uses his hands to attack, block, etc., it will automatically switch back to the normal two-hand animation to ensure the integrity of the combat actions!

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🎯 Creative inspiration

The author has always felt that the animation of dual-wielding weapons in FromSoftware games is a bit clumsy. Inspired by Clever's New Idle Animations module, the author redesigned it according to personal preferences.

🔧 Installation instructions

  • Make sure Mod Engine 2 is installed
  • Unzip the compressed file into the mod folder within the Mod Engine 2 folder
  • Done!

⚠️ **Important reminder**: Please do not use this mod in online mode, you may be banned from connecting (although the author has not tested it)

🎨 Customization Guide

If you want to replace a different standby animation, you can refer to the following file naming rules:

📁 File path and naming

  • **One-hand normal standby**: a000_000000.hkx → c0000_a00_lo/hi-anibnd-dcx
  • **One-hand heavy weapon standby**: a002_000000.hkx → c0000_a0x-anibnd-dcx
  • **One-handed long gun standby**: a003_000000.hkx → c0000_a0x-anibnd-dcx
  • **Dual handheld normal standby**: a010_000000.hkx → c0000_a1x-anibnd-dcx
  • **Hand-held heavy weapon standby**: a012_000000.hkx → c0000_a1x-anibnd-dcx
  • **Two-handed gun standby**: a013_000000.hkx → c0000_a1x-anibnd-dcx

🎬 Animation file suffix description

  • **Standby**:_000000.hkx
  • **Walking/Running/Tumbling**: _020000.hkx~_020230.hkx
  • **Jump**:_202000.hkx~_202140.hkx
  • **Crouching**:_300000.hkx~390500.hkx
  • **Defense related**: various defense and pre-defense animations

🌟 **Enjoy a more natural dual-wielding experience! **

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
one handling idle stances.rar
File size
4.6 MiB
SHA-256
3d50ccee79f1f164c97480ab93fefc59f6594c533a318d92eb5c326dab129770
Stored at
2026-10-14 08:47