One-hand standby/move/crouch/jump animation when dual-wielding weapons
When the character dual-wields weapons, use the standby/move/crouch/jump animations of the single-handed weapon. When the character uses both hands to attack, block, etc., the normal two-hand animation is still used.
Screenshots 1 screenshots
About this mod Machine translation
When the character dual-wields weapons, use the standby/move/crouch/jump animations of the single-handed weapon. When the character uses both hands to attack, block, etc., the normal two-hand animation is still used.
One-hand animation when dual-wielding weapons
🎮 **Make dual-wielding weapons more natural and smooth**
✨ Module function
This mod changes the character's basic animation behavior when dual-wielding weapons:
- 🏃♂️ **Standby Posture**: Natural standing posture with one-handed weapon
- 🚶♂️ **Movement Animation**: Walking and running motions with one-handed weapons
- 🐢 **Crouching posture**: Maintain a crouching posture with one hand holding the weapon
- 🦘 **Jump Action**: Jump animation using one-handed weapon
💡 **Smart Switching**: When the character actually uses his hands to attack, block, etc., it will automatically switch back to the normal two-hand animation to ensure the integrity of the combat actions!
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🎯 Creative inspiration
The author has always felt that the animation of dual-wielding weapons in FromSoftware games is a bit clumsy. Inspired by Clever's New Idle Animations module, the author redesigned it according to personal preferences.
🔧 Installation instructions
- Make sure Mod Engine 2 is installed
- Unzip the compressed file into the mod folder within the Mod Engine 2 folder
- Done!
⚠️ **Important reminder**: Please do not use this mod in online mode, you may be banned from connecting (although the author has not tested it)
🎨 Customization Guide
If you want to replace a different standby animation, you can refer to the following file naming rules:
📁 File path and naming
- **One-hand normal standby**: a000_000000.hkx → c0000_a00_lo/hi-anibnd-dcx
- **One-hand heavy weapon standby**: a002_000000.hkx → c0000_a0x-anibnd-dcx
- **One-handed long gun standby**: a003_000000.hkx → c0000_a0x-anibnd-dcx
- **Dual handheld normal standby**: a010_000000.hkx → c0000_a1x-anibnd-dcx
- **Hand-held heavy weapon standby**: a012_000000.hkx → c0000_a1x-anibnd-dcx
- **Two-handed gun standby**: a013_000000.hkx → c0000_a1x-anibnd-dcx
🎬 Animation file suffix description
- **Standby**:_000000.hkx
- **Walking/Running/Tumbling**: _020000.hkx~_020230.hkx
- **Jump**:_202000.hkx~_202140.hkx
- **Crouching**:_300000.hkx~390500.hkx
- **Defense related**: various defense and pre-defense animations
🌟 **Enjoy a more natural dual-wielding experience! **
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.