NPC and Enemy Remover (Phobia Assistant)
A mod for Elden's Circle that removes any selected NPC/enemy. The original mod works by replacing the files for a specific character using ModEngine2. This mod extends that functionality by providing a window that lets you select NPCs and then replace them for you with the click of a button. Control your phobia so you can enjoy the game.
About this mod Machine translation
A mod for Elden's Circle that removes any selected NPC/enemy. The original mod works by replacing the files for a specific character using ModEngine2. This mod extends that functionality by providing a window that lets you select NPCs and then replace them for you with the click of a button. Control your phobia so you can enjoy the game.
NPC and enemy remover (Phobia Assistant)
🎮 **A phobia support module designed specifically for "Elden's Ring"**
💡 Module concept
This mod extends the functionality of the original mod, which used ModEngine2 to remove NPCs by replacing specific character files.
**Major improvements:**
- Provides an intuitive graphical interface
- No need to manually look up NPC IDs
- Complete the replacement operation with one click
- Especially suitable for players with specific phobias
📥 Installation Guide
- **Install ModEngine2**
- Follow the instructions on the official page to complete the installation
- **Install Python3**
- Download the latest stable version
- Note: Python2 is completely different from Python3, please make sure to use Python3
- **Download Mod**
- Download the latest version from or GitHub releases page
- **Extract files**
- Unzip the downloaded module to any location
- **Replacement file (GitHub download only)**
- Get replacement files from the original mod
- It is recommended to use the turtle version to reduce the risk of game soft lock
- Place the .dcx file directly into the "res" folder of the module
🎯 How to use
- **Start the module**
- Double-click to run the `launch_npc_remover.bat` file
- Automatically install dependencies and open the module window
- **Configuration path**
- Click the "Browse" button to select the "mod" folder of ModEngine2
- Note: The mod folder is selected, not the ModEngine2 root directory
- **Select NPC**
- Select the NPC to replace in the "Available NPCs" list
- Use the search box to find quickly
- Click the "Info" button to view NPC details
- Click on an NPC row to move it to the "Replaced NPCs" list
- **Management Options**
- Click the NPC in "Replaced NPCs" to deselect it when mistakenly selected
- Use "Clear Selection" to clear all selections
- **Execute replacement**
- Confirm your selection and click the "Replace NPCs" button
- **Clear Replace**
- Use "Clear Folder" to clear all substitutions
- ⚠️ **WARNING: This will clear everything in the mod/chr folder, including other installed character mods**
- **Complete**
- Close the window after the replacement is completed
- Launch the game as usual
- You only need to re-run the mod if you need to change the replacement NPC
🖼️ Interface screenshot
❓ Support and Feedback
Need help? Want to suggest new features? Any other comments or questions? Please leave a comment or submit an issue on GitHub and I'll try to help.
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✨ **Make the adventure of "Elden Ring" more comfortable and enjoyable! **
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.