New starting profession - powerful and consistent with the world view

by d1mwit·v1·Updated 2025-11-04

All 10 initial professions have been redesigned, focusing on worldview fit, skill synergy and strength balance.

Screenshots 8 screenshots

About this mod Machine translation

All 10 initial professions have been redesigned, focusing on worldview fit, skill synergy and strength balance.

New starting profession

🎮 **10 carefully designed new starting professions**, each based on the game world view and background story, allowing you to experience a unique gaming style from the beginning!

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✨ Creative inspiration

This mod was born out of my desire to experience the gameplay of Crucible Knights. Instead of starting over in the second game, it’s better to just make it your initial career! Then I thought: why not make all the genres I want to play into a starting class? Hence this module.

💡 **Design Concept**:

  • Focus on worldview fit rather than simply pursuing strength
  • Maintain the same balance as the original game
  • Each profession has unique equipment and skill sets

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🛡️ Career details

**Knights of the Furnace - Aldovi and Sirula**

*"These guys tortured me to death, now it's my turn to play them!"*

**Equipment Configuration**:

  • Armor: Ax and Tree Set
  • Weapons: Great Sword of Aldovi + Tree of Silura
  • Prayer: breath, horn strike, tail strike
  • Talisman: Crucible Scale Talisman

**Attributes**: Strength 30, Faith 30, Total Level 120

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**God Skin Nobles and Apostles**

*"Another powerful character who used to abuse me, now it's my turn to use their skills"*

**feature**:

  • Exclusive Black Flame Prayer
  • Godskin Needle + Godskin Sword
  • Divine Skin Swaddle Amulet

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**Businessman (Prayer of Epilepsy)**

*"A tribute to the character with the saddest backstory in the game"*

**Configuration**:

  • Wandering Trader Set
  • Seal of the Mad Fire Saint
  • Various prayers for epilepsy
  • cane sword

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**Fya's Devotee (Death Magic)**

*"Death magic is mediocre but very unique in the game, and this build tries to get the best out of it"*

**Featured Equipment**:

  • Feia Hood + Night Cavalry Armor
  • Staff of the Dead Prince
  • Tomb Scythe

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**Curse Bearer (Copro-Eater Style)**

*"Characters designed to experience the ending of the curse"*

**equipment**:

  • Blood-stained masks and armor
  • Butcher's machete
  • Prisoner's Shield (with blocking combat skills)

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**Servant of the Stars (Intelligence Build)**

*"Classic Intelligence/Magic build inspired by Lani's ending"*

**Magic Configuration**:

  • Pyroxene comet fragments
  • Meteor shower
  • Magic Realm
  • Pyroxene Curved Arc

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**Supreme Will Messenger (Faith Building)**

*"Belief building inspired by the ending of the Golden Law"*

**Golden Prayer**:

  • Halo
  • Litany for a fitting death
  • Blade of Order
  • Principle of causality

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**Corruption Liberator (Agile/Corruption Build)**

*"The backstory of the God of Corruption is awesome, inspired by this"*

**Weapons of Corruption**:

  • Ant-thorn rapier
  • Scorpion Tail Needle
  • Clean Knight Sword

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**Bloodfire Zealot (Sensing/Bleeding Build)**

*"Monger is a scary old man, but he is also very powerful. Why not become his follower?"*

**Blood Flame Prayer**:

  • Blood Flame
  • Blood Flame Claw Marks
  • swarm of flies
  • Blood Flame Blade

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**Duelist (Strength Build)**

*"Smashing things with a big weapon was one of my first builds and this is a tribute to it"*

**Pure Power**:

  • Duelist suit
  • Dual Wielding Duelist's Greataxe
  • Dahu Zhongwu Talisman

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📥 Installation instructions

  • Place the `regulation.bin` and `msg` folders into your Mod Engine 2 mod folder
  • Start the game to experience it

💡 **Compatibility Tips**:

  • Can be combined with regulation.bin of other modules.
  • The main modification is in `CharaInitParam`, which has good compatibility with other modules
  • Added purchase options for Crucible Knight and Godhide Armor in the store

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🌟 **Feedback and Suggestions**:

If you have any suggestions or ideas for improvements to this mod, please leave a comment! I'd love to hear feedback.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
New Starting Classes
File size
3.6 MiB
SHA-256
c2302fc99c93b17e7e7d8d2e35563761017cc8c7cf14cb6b3536f6f730fc5f2d
Stored at
2026-10-13 17:52