Greathelm recolor version
Recolored versions of the Greathelm helmet in 4 different colors, in 4K resolution.
Screenshots 6 screenshots
About this mod Machine translation
Recolored versions of the Greathelm helmet in 4 different colors, in 4K resolution.
Greathelm Recolors
🎨 **4 beautifully recolored versions of Greathelm helmets**, all in 4K Ultra HD resolution!
✨ Features
- **BLACK** - classic deep black tone
- **Silver** - shiny metallic texture
- **Gold** - Luxurious and noble golden luster
- **Slate Gray** - Calm and atmospheric gray color
All textures are upgraded to 4K resolution using Gigapixel AI technology, making the effect clearer and sharper than Photoshop's traditional enlargement method!
🎮 Usage tips
**This mod can be installed while the game is running**, no need to exit the game! Just:
- Set the game to **borderless window mode**
- Cut out the game installation module
- Return to the game and equip the modified armor
If **already wearing** armor affected by this mod:
- Just **dismount** and **re-equip** to see the changes
- If you don't see the change, remove the armor, **exit all menus** (including the pause menu with emotes on the right), and then re-equip
- Teleporting to **Blessing Point** may also take effect
👥 Multiplayer display settings
Want the recolor effect to show up on **Partners, NPCs, and Embodied Teardrops**?
Find the DCX file in the **parts** folder:
- Make a copy and add "_l" (underscore and lowercase L) before the period in the file name
- For example: `hd_m_1545.partsbnd` → `hd_m_1545_l.partsbnd`
- Do this for each armor piece
Armor part identification:
- `am` = gauntlet
- `bd` = breastplate
- `hd` = helmet
- `lg` = leggings
📥 Installation method
**UXM installation**
- Follow the UXM Selective Unpacker instructions to unpack the parts folder.
- Unzip the module to the selected location
- Place the "parts" content into the folder with the same name created by UXM
- Use UXM Selective Unpacker to patch the game
**Mod Engine 2 [Recommended]**
- Download Mod Engine 2 and place it anywhere
- Make sure there is a "parts" folder in the "mod" folder of Mod Engine 2
- Unzip the module to the selected location
- Put the "parts" content into the folder with the same name in the "mod" folder
- Use Batch File `launchmod_eldenring` to launch the game
🗑️ Uninstall method
Simply delete the DCX file in the parts folder, or the entire parts folder if this is the only mod using the folder. **Make sure to do this when the game is not running** otherwise the armor will become invisible.
🛠️ Mod making tools
- **Photoshop**
- **Yabber**
- **UXM**
- **Gigapixel AI**
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Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.