Fire Emblem - Sword of Creation (Custom Action Mod)
Replaces the Flame Greatsword or Thorn Whip with the Sword of Creation, also includes a version that combines whip and sword attacks.
Screenshots 7 screenshots
About this mod Machine translation
Replaces the Flame Greatsword or Thorn Whip with the Sword of Creation, also includes a version that combines whip and sword attacks.
Fire Emblem - Sword of Creation
🎮 **Iconic weapons from Fire Emblem: Stormwind are now available in Elden's Circle! **
✨ Module Features
- **Dual form weapon**: You can choose to replace the flaming greatsword or thorn whip
- **Sword Form**: Replace the flame-shaped sword and enjoy smooth sword attacks
- **Whip Form**: Replace the thorn whip and experience a unique whip fighting style
- **Light effect version**: Provides two visual effects: luminous version and normal version
🎯 Combined version
The latest update brings **Sword and Whip Combination Edition**!
- **R1 Attack**: Attack with whip
- **R2 Attack**: Use sword attack
- **War Gray Linkage**: R2 attack will change with the use of War Gray
⚔️ Dual wield version
A new **dual-wielding version** has also been added!
-Using Giant Red Braid as the main weapon
-Use melee attacks while holding with two hands
-Use the whip to attack when held with one hand
📥 Installation instructions
**MUST-HAVE TOOL**: UXM
- Unpack and patch the game using UXM
- Replace old files in parts folder
- Disable EAC before launching the game
💡 **Note**: The Thorn Whip version contains the regulation.bin replacement file, but it is not required and is only used to adjust the one-hand holding position
🎬 Visual effects
The module contains exquisite animation effects, which perfectly reproduce the unique charm of the Sword of Creation!
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**Special Thanks**: Thanks to externethd and AxelXGrey for their technical support and contribution!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.