Enemy's holy attribute resistance halved

by EggMeister·v1.0.0·Updated 2025-11-03

Halve the holy resistance of all enemies in the game

Screenshots 2 screenshots

About this mod Machine translation

Halve the holy resistance of all enemies in the game

Enemy's holy attribute resistance is halved

✨ **Resolved the imbalance problem of holy attribute damage** ✨

This mod fixes an issue that's been bugging me since the game's release: most enemies in the game are highly resistant to Holy damage, and most of my favorite weapons deal some or all Holy damage.

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🛠️ Installation method

  • Download one of the three available mod files. For most users, selecting the "regulation.bin only" file will do the trick
  • Extract the files into your mods folder
  • Launch "Elden's Circle" through the ModEngine2 launcher

🔧 Conflicts and Compatibility

  • This module only modifies the NpcParam parameter, so it is compatible with any other module that does not modify this parameter.
  • If you are using a mod that also modifies NpcParam, you should download the "ModEngine2 Files" file, as it contains the "NpcParam_modified.csv" file, making it easier to merge this mod with conflicting mods via DSMapStudio

📊 Technical details

**Holy attribute absorption mechanism:**

  • If the holy attribute absorption is lower than 1.00, the enemy is resistant to the holy attribute, and the absorption value will reduce the damage received.
  • If the Holy attribute absorption is higher than 1.00, the enemy is weak to the Holy attribute, and the absorption value will increase the damage received.

**Conversion formula:**

**Resistance reduction (Minification):**

  • If the enemy is resistant to Holy attributes, apply the formula: Absorption = Absorption + Reduction Factor × (1.000 - Absorption)
  • Example: initial absorption 0.800 (20% resistance), reduction factor 0.50 (50%), new absorption becomes 0.900 (10% resistance)

**Weakness Magnification:**

  • If the enemy has a weakness to Holy attributes, apply the formula: Absorption = 1.000 + Amplification Factor × (Absorption - 1.000)
  • Example: initial absorption 1.200 (20% weakness), amplification factor 2 (200%), new absorption becomes 1.400 (40% weakness)

🎮 Usage suggestions

This mod allows players who use holy weapons to have a better gaming experience, especially for those builds that like to use holy weapons. Now your holy attribute attacks will be more effective, no longer feeling powerless due to the enemy's generally high resistance!

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*Let the holy attribute weapons regain their glory! * 🗡️✨

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Halve Enemy Holy Resistance - regulation.bin only
File size
2.3 MiB
SHA-256
1de6b43f4163623c3928e21f559e045e9206ff070b9d50644e89a26acf9e51b0
Stored at
2026-10-12 07:54