EldonMore

by RelaxItsOk·v1.80·Updated 2025-10-20

A comprehensive balance, adjustment and quality of life improvement overhaul

About this mod Machine translation

A comprehensive balance, adjustment and quality of life improvement overhaul

Elden More

🌟 **This is a personal project I put my heart and soul into for "Elden Ring"**

This mod improves nearly every aspect of the game while staying true to the core experience. You can switch between the modded version and the vanilla version at any time without any issues, and it should be compatible with any other mod.

✨ **Feature Highlights**

  • No new items
  • No feature bloat
  • Just more Elden Circle experience

📊 Attribute system

The growth curves of players and enemies have been redesigned to provide a more natural difficulty curve.

Detailed description of the soft cap can be found in the related article.

🎮 New Games

  • All professions start at level 7 (except one with no owner)
  • Player/enemy growth is more consistent
  • Added new talisman selection

🔄 NEW GAME+

  • NG+1 Nimgofu feels similar to NG+0 Mongwen Dynasty
  • Slowly increase the difficulty as you progress
  • Each new enemy level brings a significantly higher challenge

👹 Enemy System

  • Adjusted enemy strengths and weaknesses
  • Some enemies have new and improved abilities
  • Improved lock-on camera for large enemies
  • Defeat certain bosses to unlock new items in the Twin Crone Shop
  • Manually adjusted the health, attack power and defense of each enemy type
  • Manually adjusted runes and loot drops for each enemy type

👻 Soul Summoning

  • Summons initially have more health points
  • All summons now consume health and focus
  • Summon upgrades are more consistent
  • Summons now increase with new games + levels

⚔️ War Gray

  • Allow war gray applications where reasonable
  • Unlocked many locked skills for non-eclipsed weapons
  • Changed the default skills of some weapons
  • Improved the behavior of many previously underperforming skills

🎯 Attribute bonus

  • Improved attribute bonuses to better suit different play styles
  • When applying attribute bonuses, the corresponding resistances will now be applied
  • For example: Poison attribute weapons/boosts now provide a small amount of poison resistance

💀 Abnormal status

**Miasma of Death** now affects a variety of enemies!

Detailed exception status information:

**corruption**

  • Provides the highest DPS but lowest total damage
  • Suitable for more active play styles
  • 4 damage per second
  • Total damage: 9.5% of maximum health + 420

**Poisoning**

  • Provides the lowest DPS but the highest total damage
  • Suitable for a more passive play style
  • 2 damage per second
  • Total damage: 12.5% ​​of maximum health + 980

**fatal poisoning**

  • Provides higher DPS but lower total damage than normal poisoning
  • The most versatile option
  • 2 damage per second
  • Total damage: 8.0% of maximum health + 980

**bleeding effect**

  • Provides high instant damage
  • Suitable for aggressive play styles
  • There are three levels: light, normal and strong

**Freezing Effect**

  • Provides considerable instant damage
  • Significantly reduces target defense
  • Lasts 30 seconds

**Black Flame**

  • Reliable and effective immediately on all targets
  • 10 damage per second
  • Lasts 2 seconds

🗡️ Weapon system

  • Reduced impact of fixed upgrade power
  • Added forge stones to appropriate loot pools
  • Appropriately adjusted needs, attributes and growth

🛡️ Armor system

  • Added many new effects to armor parts that had no effects before
  • Redesigned the effects of existing armor parts
  • Many underused armor parts have been strengthened

🛡️ Shield system

  • Upgrading shields now increases absorption value

-Only the best shields can negate large amounts of physical and elemental damage

🏹 Ranged weapons

  • Improved power, range, speed and gravity of all projectiles
  • Added movement predictions for all crossbows

🔮 Catalysts and Spells

  • Redesigned some marks and staffs as dual catalysts
  • Adjusted focus value and energy consumption
  • Adjusted ballistic behavior

📿 Talisman

  • Talismans now show detailed effect information in the description
  • Man …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Elden More
File size
2.8 MiB
SHA-256
25d93aa59d6ceccd0c045b4eb073215d372f2b3be0c76df874c22277683ae03e
Stored at
2026-10-12 23:29