Dane's Footwork and Dead Leaf Whirlwind

by user12df1·v1.0·Updated 2025-10-21

I think Dann's footwork is not good enough compared to Dead Leaf Art, but I like kicking skills, so I strengthened it.

Screenshots 3 screenshots

About this mod Machine translation

I think Dann's footwork is not good enough compared to Dead Leaf Art, but I like kicking skills, so I strengthened it.

Enhanced version of Dane’s footwork and dead leaf whirlwind

💫 **Bring new life to Dane’s footwork! ** This mod fully enhances the performance of Dane's footwork, making it comparable to the Dead Leaf Art, while retaining its unique kicking style.

🎯 General weapon adjustment

  • **Attack Speed ​​Increase**: One-handed and two-handed charged and non-charged heavy attack speeds greatly increased (frame data now matches Dead Leaf Art)
  • **Enhanced Mobility**: One-handed and two-handed charged and non-charged heavy attacks have stronger tracking capabilities, allowing players to better control the direction of the attack.
  • **Jump Attack Optimization**: The speed of heavy jump attacks with both hands is increased
  • **Visual effect update**: Heavy attack air burst effect changed to white
  • **Appearance Refresh**: Weapon color changed from green/brown to black

⚡ Weapon skill improvements

  • **New Audiovisual Experience**: New sound effects and visual effects
  • **Speed ​​Increase**: Skill casting speed is accelerated
  • **Knockdown Effect**: The final hit of the skill now knocks the enemy to the ground
  • **Damage tweak**: The damage of the last hit of the skill has been slightly increased.

📥 Installation Guide

Just put the folder into the corresponding location in the mod folder of modengine2.

🌟 **Experience smoother and more powerful kick combat! ** Now Dane's footwork is not only on par with the dead leaf art, but also retains its unique kicking charm.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Moveset speed sfx vfx and maneuverability
File size
6.5 MiB
SHA-256
672e92500830c3088943aeecce47d1e305584c98e962e2dd53552989cabc7227
Stored at
2026-10-15 20:52