catalyst
The following weapons are allowed to be used to cast spells, with the hope of making them useful:<br />- Knight's Sword of Kallia (Magic)<br />- Knight's Sword of Michaelan (Prayer)<br />- Sword of Razri Pyroxene (R1 key to cast magic)<br />- Scepter of Omniscient (Magic and Prayer)<br />- Seal of the Golden Law (Magic and Prayer)
Screenshots 2 screenshots
About this mod Machine translation
Allows spell casting with the following weapons and hopefully makes them practical:
-Kalia Knight Sword (Magic)
- Michelan Knight Sword (Prayer)
- Razri Pyroxene Sword (R1 key to cast magic)
- Wand of Omniscient (Magic and Prayer)
- Golden Seal of the Law (Magic and Prayer)
weaponcatalyst
✨ **Let the weapon become a spell-casting medium, breaking traditional limitations! **
The Magic Sword of Kallia is great, but falls short in the damage department, and it's a shame it's the only weapon like this, although some weapon descriptions might lead you to believe there are more. This mod changes that.
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🗡️ Weapon modification details
**Kalia Magic Sword**
- Now a eclipse weapon
-Intelligence bonus and physical/magic basic damage are each increased by approximately 10%
**💙 Kalia Knight Sword**
- R2 key now casts magic
- Ashes of War changed to Endurance
- Adjusted bonuses to focus on intelligence
**💛 Michelan Knight Sword**
- R2 key now casts prayer
- Ashes of War changed to Endurance
- Adjusted bonuses to focus on faith (corresponds to the Kalia Knight Sword mirror image)
**💙 Razri Pyroxene Sword**
- R1 key now casts magic!
- War Ash changed to Ready to Attack
- Adjusted bonuses to focus strongly on intelligence
-Attack power may be too high, but remember you (usually) don't have an R1 attack
**💜 Omniscient Scepter**
- R2 key now casts magic and prayer
- Added Faith requirement and bonus (same as Intelligence)
- Increases overall bonus - although high, it is also a hammer...
**💜 Golden Law Holy Seal**
- Now cast magic and pray
- Ashes of War changed to Endurance
-Add faith requirements
- Slightly increased overall bonus (slightly lower than Death Prince Staff)
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📋 Update log
**Version 1.16.4:** Weapon Catalyst now performs regular attacks while jumping
**Version 1.16.3:** R1 weapon catalyst gives priority to casting rather than defense when held in the left hand
**Version 1.16.2:** Fixed issues with regular staffs and catalysts
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⚙️ Installation instructions
Installation is easiest using Mod Engine 2. After the setup is complete, copy the *WeaponCatalysts* folder to the */mod/* directory and modify the *config_eldenring.toml* file to include the following lines within curly braces. If loading other mods, make sure each line is followed by a comma, and note that for mods that modify the same file, only the topmost mod will work as expected.
```toml
mods = [
{ enabled = true, name = "WeaponCatalysts", path = "mod\\WeaponCatalysts" },
]
```
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🔧 Technical details
**Modification content:**
- EquipParamWeapon
- SpEffectParam
- (SwordArtsParam)
- Player Havok script
- Weapon model (virtual polygons added)
- Item description
This mod identifies weapon catalysts by checking for unique combinations of special move classes and/or war ashes. Works well for Eclipsed weapons, but War Ash has some limitations as the game only updates selected spells under certain circumstances.
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🎮 **Experience a new way to cast spells and bring new life to your weapon collection! **
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.