Cantrips and Spell Tools
A fantasy-themed gameplay overhaul that improves the fluidity and practicality of magic through universal spellcasting, spell shortcut key bindings, and other features, including: better jumping, dodge keys, blocking, armor enchantments, improved infusion visual effects, new optional mechanics, and more.
Screenshots 8 screenshots
About this mod Machine translation
A fantasy-themed gameplay overhaul that improves the fluidity and practicality of magic through universal spellcasting, spell shortcut key bindings, and other features, including: better jumping, dodge keys, blocking, armor enchantments, improved infusion visual effects, new optional mechanics, and more.
Tricks and Spell Tools
🎮 **Latest version tested and compatible with 1.16 update and SotE (recommended)**
✨ Core functionality overview
This mod introduces a number of balance and gameplay changes while striving to maintain/improve upon the difficulty and feel of the original, focusing on improving the utility of magic and fantasy/constructed options.
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🎯 Control optimization
**🎮 Dedicated dodge key**
- The old sprint/dodge button can still dodge when pressing the direction, and step back when stationary
- Dodge is now triggered by pressing a button, making it more responsive
- The old version of the crouch button sprints when held down, and crouches/stands when stationary
- You can dodge while sprinting and sprint immediately after dodging.
- The in-game key hint text has been updated
**🔮Universal spell casting system**
- Cast all equipped spells at any time without a catalyst
- 3 spell groups, each group has 3 spell slots, a total of 9 spell shortcut key combinations
- 9 spell keys + 2 spells on the staff/sigil, up to 11 spells can be cast simultaneously
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🏃♂️Mobile Enhancement
**🔄 Improved jumping system**
- Improved player mobility based on load level
- Added double/triple jump, wall jump and air dash
- Fixed the bug where the original jump magic occasionally failed
- Jump magic can be reused as time and animation allow
**⚡ Weight adjustment**
- Light load: Rolling is replaced by fast sprint, and the movement/sprint speed is significantly increased.
- Medium weight: Rolling is replaced by a slightly slower sprint, and the movement/sprint speed is significantly increased.
- Heavy load: remains the same
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🛡️ Combat Mechanism
**🛡️ Block and Deflect**
- Well-timed deflection while blocking can deflect small and medium-sized weapons
- Reduce stamina consumption and offset damage, providing opportunities for counterattacks
**⚔️ Attack combo**
- Heavy attack after first and third light attack for many weapons can be switched between one hand
- Seamless one-hand combos
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🔮 Magic system remake
**🌟 Spell Standardization**
- Spell damage and scaling standardized, independent of weapon or upgrade level
- Different spell schools correspond to different attributes
- Removed spell attribute requirement, but still requires attributes to be effective
**✨ Spell Weapon Enchantment**
- The left-hand weapon can be enchanted when dual-wielded, and the right-hand weapon can be enchanted by casting it again when single-wielding.
- Infinite duration, does not consume FP but retains part of the maximum FP
- Can be applied to all weapons, including imbued and unique weapons
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🎭 New occupations and equipment
**🎓 4 new careers**
- **Ritualist**: Will-o'-wisp themed caster, high intelligence, good Faith/FP, but physically fragile
- **Heretic**: Fire themed caster, better health and starting armor
- **Cultist**: Lightning themed caster, more physical potential but fragile health
- **Arcanist**: Arcane spellcaster who uses focus magic and transmutation spells
**⚔️New weapons and improvements**
- **Erdlight Blade**: Weightless pure holy damage dagger
- Improved weapons such as Freezing Needle and Zamo Curved Sword
- Enable infusion options for more weapons
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🔮 Enchanting system
**🛡️Skyrim style armor enchantment**
- Almost all in-game armor can be enchanted
- 8 potential enchantment choices per slot
- A total of 20 different effects
- Each piece of equipment can only have one enchantment
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🌟 Visual effects and status effects
**✨ Unique status effects**
- Fire spell: ignites enemies to cause burning damage
- Will-o'-the-wisp spell: deals burning damage and accumulates cold
- Hol …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.