Attack recovery overhaul (obsolete)
Allows players to cancel melee attacks and enter dodge faster than before, creating more opportunities to actively fight and attack between boss moves.
Screenshots 1 screenshots
About this mod Machine translation
Allows players to cancel melee attacks and enter dodge faster than before, creating more opportunities to actively fight and attack between boss moves.
Attack Recovery Overhaul
🎯 Core Functions
This mod completely changes the combat mechanics of Elden's Circle! ✨ Allows you to:
- **Faster Cancellation of Attacks**: All melee attacks can be canceled significantly earlier into dodge
- **Create Attack Opportunities**: Insert your own attacks between enemy combos
- **Improve combat fluency**: Make combat feel smoother and more responsive
⚔️ Affected weapons
**Supported weapon types:**
- Daggers, claws, gloves
- Straight sword, curved sword, tachi
- Double-edged sword, spear, ax
- Whip, halberd, broadsword
- Great Sword, Great Sword, Sickle
- flail
🔄Main changes
**Attack cancellation optimization:**
- Attack dodge cancellation window advanced for all supported weapons
- Including light attack, heavy attack, running attack, dodge/crouch attack, and jumping attack
- Suitable for one-handed, two-handed and dual-wield modes
**Special Mechanism:**
- The dodge cancellation window for blocking counterattacks has been greatly advanced
- When holding a weapon with both hands, attacks can be canceled into blocks earlier
- The dagger's multi-stage attack can be canceled before the animation is completely finished
🎮 Game experience
This mod will completely change the way you think about combat in Elden's Circle! This is especially evident in the fight with Malkit - you're able to insert a ton of extra attacks that would otherwise be absolutely impossible to pull off (without taking damage).
⚠️ Difficulty description
While mods make the game feel smoother and more responsive, they also undoubtedly make players more powerful. If you play well, you'll be able to hit more enemies without getting hit than in the original game. It is recommended to use it with other modules that increase difficulty.
🔧 Installation instructions
**Basic installation:**
- Download Mod Engine 2 and unzip it
- Download this module
- Place the module’s chr folder into the mod folder of Mod Engine 2
- Use "launchmod_eldenring" to launch the game
**Compatible with other mods:**
- Supports use with Elden Ring Reforged and Swordsmanship mods
- Dedicated compatible version files are available on the download page
📝 Technical details
**Edited animation file:**
The mod modifies a large number of weapon TAE animation files, including various weapon types and special attack animations.
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*Note: The author has currently stopped developing this mod, but allows users to freely modify and redistribute it. *
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.