Aggregation module replaces the rolling action

by SpiritClear·v1.16·Updated 2025-11-03

Since many tumble mods have not been updated to the latest version of Elden's Circle or Aggregation mods, I updated them myself using the Yabber tool.

Screenshots 1 screenshots

About this mod Machine translation

Since many tumble mods have not been updated to the latest version of Elden's Circle or Aggregation mods, I updated them myself using the Yabber tool.

Convergence replaces rolling action

🎮 **Multiple tumbling alternatives for aggregate mods, may be expanded to ERR versions in the future**

✨ Features

  • **Light Rolling Hound Footwork** - Smooth lightweight dodge moves
  • **Medium Rolling Swift Footwork** - Balanced movement dodge options
  • **Light and Medium Tumbling Hound Footwork Combination** - Two heavyweight Hound Footwork Experiences
  • **Increase normal roll of invincible frame** - Improve survivability
  • **Bloodborne style light and medium rolls** - Classic moves return

📥 Installation Guide

  • Drag and drop the selected `C0000.anibnd.dcx` file into your convergence module folder: `ConvergenceEr/mod/chr`
  • If using Bloodborne roll, please copy both `C0000.anibnd.dcx` and `c0000_a00_hi.anibnd.dcx` to the `/chr` folder

🌟 *Enjoy and may Chaos sweep the world! *

🙏 Thanks

  • YuriBrando - Bloodborne animation
  • fircas - hound walk and swift walk animation replacement
  • plaer1984 - Added invincibility frame rolling
  • JKAnderson - Yabber tool

---

🛠️ **Custom modification tutorial**

While more advanced tools may now be available, Elden's Circle mod documentation is relatively fragmented. I pieced together this method by consulting the comment section and the aggregation mod Discord.

**Basic process:**

  • Download and install Yabber tool
  • Navigate to the chr folder of the aggregation module
  • Use Yabber to unpack the `c0000.anibnd` file
  • Find the player animation file in the tae folder
  • Replace the a00.tae file of the target module (corresponding to the scroll animation)
  • Repackage the file to complete the modification

💡 **Technical Note:** All player animations are stored in a single `c0000.anibnd` file, which is why this replacement method is needed - directly replacing the entire file will lose all custom animations for the aggregate mod.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
bloodhound light load and quickstep medium converg
File size
11.3 MiB