SebBinds
In-game keybind and controller rebinding for Easy Delivery Co, plus an API for mod-added actions.
About this mod Author’s original text
SebBinds
An extensive input rebinding mod for Easy Delivery Co.
About
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Features
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Screenshots
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Installation
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In-game menu
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Build
About
SebBinds provides an extensive input rebinding system for Easy Delivery Co. It allows you to rebind any action to any input, including keyboard, controller, and wheel inputs. It also supports modifier layers, allowing you to bind extra actions by holding a modifier key.
Features
- Works with the new Rally game mode introduced in the 2.0 update.
- Scheme picker: Controller / Keyboard / Wheel (Wheel appears when SebLogiWheel is installed)
- Dedicated Axes page for movement/camera/vehicle axes
- Shared Rally Shift Mode: Toggle for press-to-shift/direct gear binds, or Hold for H-shifters where held gear buttons control the active gear and no held gear means Neutral
- Modifier layer (Modif.): bind extra inputs by holding the modifier key (e.g. hold a bumper to use face buttons as extra inputs)
- Other mods can add pages via SebBindsApi.RegisterActionsPage(...)
API
- Full docs: API Docs
Screenshots
Installation
Dependencies
- BepInEx-BepInExPack-5.4.2304
- shiibe-SebCore-1.1.0
Install
- r2modman:
- Manual: copy SebBinds.dll to BepInEx/plugins/SebBinds/
In-game menu
- Open mods.exe (SebCore) then launch Binds
- Pick a scheme and bind actions
- Wheel scheme only listens to the Logitech wheel device (and requires calibration first)
- For H-shifters, bind Reverse, Neutral, and Gear 1-6 on the Rally Gears page, then set Shift Mode to Hold on the Rally page
Configuration
- Config file: BepInEx/config/shibe.easydeliveryco.sebbinds.cfg
- Logging.debug_logging (bool): Extra debug logging
Build
- Build: dotnet build EasyDeliveryCoMods.sln -c Release
- Package all: powershell -NoProfile -ExecutionPolicy Bypass -File scripts/package-all.ps1 -Version 1.1.4
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackshiibe-SebCore