WorldWidePower
Makes power producers and relay nodes provide and connect power across the entire planet.
About this mod Author’s original text
World Wide Power
Version: 1.0.0
Studio: Loki Moon Labs
World Wide Power makes Dyson Sphere Program power distribution planetary in scope. Power-producing buildings and relay nodes receive enough coverage and connection range to reach the entire planet.
What it changes
- Power-node coverage radius is set to a planet-wide value.
- Power-node connection distance is set to the same planet-wide value.
- Existing placed nodes are updated when a save loads.
- Existing power networks are merged through DSP's native network routines.
- Newly placed generators and relay nodes inherit the planet-wide behavior automatically.
Performance
The mod performs its work when DSP finishes loading its prototype database, when a power node is created, and once when each power system is imported from a save. It adds no recurring per-tick processing.
Installation
Install the DLL through the normal BepInEx plugin workflow or your DSP mod manager.
Configuration
There is no configuration file. The mod is intentionally always-on while installed.
Dependency
- BepInEx 5.4.17 or compatible DSP BepInEx 5 build.
Credits
Created by Loki Moon Labs: Dark Lord Coz, Luna, and Loki the Cat.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: