WorldWidePower

v1.0.0·Updated 2026-09-17

Makes power producers and relay nodes provide and connect power across the entire planet.

About this mod Author’s original text

World Wide Power

Version: 1.0.0

Studio: Loki Moon Labs

World Wide Power makes Dyson Sphere Program power distribution planetary in scope. Power-producing buildings and relay nodes receive enough coverage and connection range to reach the entire planet.

What it changes

  • Power-node coverage radius is set to a planet-wide value.
  • Power-node connection distance is set to the same planet-wide value.
  • Existing placed nodes are updated when a save loads.
  • Existing power networks are merged through DSP's native network routines.
  • Newly placed generators and relay nodes inherit the planet-wide behavior automatically.

Performance

The mod performs its work when DSP finishes loading its prototype database, when a power node is created, and once when each power system is imported from a save. It adds no recurring per-tick processing.

Installation

Install the DLL through the normal BepInEx plugin workflow or your DSP mod manager.

Configuration

There is no configuration file. The mod is intentionally always-on while installed.

Dependency

  • BepInEx 5.4.17 or compatible DSP BepInEx 5 build.

Credits

Created by Loki Moon Labs: Dark Lord Coz, Luna, and Loki the Cat.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
WorldWidePower-1.0.0.zip
File size
136.4 KiB