VeinMoveTool
Tool for move veins, only work for LowResourceChallenge(less than 5x). Tool for moving veins, only work for LowResourceChallenge(less than 5x).
About this mod Machine translation
VeinMoveTool
LowResourceChallenge extension mod, can only work at less than 5x.
Now you can move all veins of the same kind on the planet to a location you specify, and concentrate them into one vein.
Default hotkey:
Open/Close UI: LeftControl + Slash(/)
Vein Move: Slash(/)
You can change the hotkey in BepInEx\config\VeinMoveTool.cfg.
You must first fix a problem in the generated cfg file by changing "slash + none" to "slash".(I don't know why BepInEx added "+ none").
(To generate a cfg file, the game must be run once.)
After the cfg file is modified, you need to restart the game to take effect.
Update
v1.1.1 - Synchronize Game Update(Version 0.8.21.8562)
v1.1.0 - update to 5x(less than 0.5x > less than 5x)
v1.0.0 - release.
Installation
- Install BepInEx.
- Then Unzip the file to steamapps/common/Dyson Sphere Program/BepInEx/plugins. (Include VeinMoveToolAssets folder)
Ore vein moving tool
The expansion of the LowResourceChallenge mod can only take effect below 5 times.
Now you can move all the same types of mineral veins on the planet to the location you specify, and gather them into one mineral vein.
Default hotkeys:
Turn on/off UI: Ctrl + / in the lower left corner of the keyboard
Mineral Movement: /
You can modify the hotkeys in BepInEx\config\VeinMoveTool.cfg.
You must first correct a problem in the generated cfg file and change "slash + none" to "slash". (I don't know why bepinex added " + none".)
(The game must be run once before the cfg file will appear.)
After modifying the cfg file, you need to restart the game for it to take effect.
renew
v1.1.1 - Synchronized game updates (Version 0.8.21.8562)
v1.1.0 - The update can only take effect when it is updated to less than 5 times the resources. (less than 0.5x > less than 5x)
v1.0.0 - Launched.
Install
- Install BepInEx framework first.
- Then extract the file to steamapps/common/Dyson Sphere Program/BepInEx/plugins. (including the VeinMoveToolAssets folder)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: