VeinControl
Vein Control Tool Vein Tool
About this mod Machine translation
Vein Control Tool 2.0.0
WARNING:Don'T move veins near poles
HotKey:
Ctrl+Q:Open the Window
ctrl+LeftMouse:Move Vein
shift+LeftMouse:Move all veins on the current planet
alt+LeftMouse:Move the vein group
alt+x+LeftMouse:Cut the veins from vein group
X:If you are in Dismantle mode,you can remove the vein which you choose
~:Toggle Merge or not merge
Merge Oil: If you check this toggle.
1.You can use move the oil to another oil,and then you can use "alt + LeftMouse" to merge oil.
2.You can use "shift + LeftMouse" to merge all oil on the current planet.
No Add Vein:If you click this button.
You can choose the veintype,and click on the planet to add vein.You can cacel it by "Ctrl"、"Alt"、"Shilft"、"RightMouse".
Add vein click mode: Click or Press
Add vein interval: 500 or infinity
Add oil interval: 0.1/s or 1/s or 10/s
Vein Control Tool 1.1.2
Warning: Do not move wells near extremes
Hotkeys:
ctrl+q: open window
ctrl+left mouse button: move a single mine
Shift+left mouse button: Move all mineral veins on the current planet
alt+left mouse button: move ore vein
alt+x+left mouse button: cut veins
X: Entering dismantling mode can dismantle ore veins
~: Switch merging or not merging (letter area number 1 to the left)
Merge Wells: If you checked.
- You can use Move Single Mine to move the oil well to another oil well, and then you can use "alt + left mouse button" to merge the oil wells.
- You can also use "shift + left mouse button" to merge all oil wells on the current planet.
Don't add: If this button is clicked.
You can select the type of mineral vein and click on the planet to add the corresponding mineral vein. Cancel via "Ctrl", "Alt", "Shift", "right mouse button".
Generate mineral click mode: click or press
Add mineral intervals: 500 or infinite
Add well interval: 0.1/s or 1/s or 10/s
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: