TidalLocked

v1.0.0·Updated 2021-03-17

can make local planet TidalLocked----------【Tidal Lock】Ctrl + L Make the current planet tidal locked

About this mod Machine translation

TidalLocked

tidally locked

Ctrl L can make the current planet tidally locked

If it has been manually tidally locked

CTRL L will restore the current planet

The data will be in the mod archive, following the archive data! Requires DSPModSave prefix!

Ctrl L can make the local planet TidalLocked

If it has been locked by manual tide

CTRL L will restore the planet

The data will be in the mod archive, following the archived data!Need DSPModSave mod!

Installation

  • Install BepInEx
  • Then drag Tp.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins

Install

  • Install BepInEx framework first
  • Add DSPModSave prefix
  • Drag TidalLocked.dll into the steamapps/common/Dyson Sphere Program/BepInEx/plugins folder

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInExcrecheng-DSPModSave

File & checksum

Filename
TidalLocked-1.0.0.zip
File size
7.0 KiB
SHA-256
902144726170798bde019078609be919dbea495262f3e5254d956c4235028d50
Stored at
2026-10-09 17:57