TidalLocked
can make local planet TidalLocked----------【Tidal Lock】Ctrl + L Make the current planet tidal locked
About this mod Machine translation
TidalLocked
tidally locked
Ctrl L can make the current planet tidally locked
If it has been manually tidally locked
CTRL L will restore the current planet
The data will be in the mod archive, following the archive data! Requires DSPModSave prefix!
Ctrl L can make the local planet TidalLocked
If it has been locked by manual tide
CTRL L will restore the planet
The data will be in the mod archive, following the archived data!Need DSPModSave mod!
Installation
- Install BepInEx
- Then drag Tp.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins
Install
- Install BepInEx framework first
- Add DSPModSave prefix
- Drag TidalLocked.dll into the steamapps/common/Dyson Sphere Program/BepInEx/plugins folder
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
xiaoye97-BepInExcrecheng-DSPModSave