StackSizeEditor
Stack-Size Editor via Ingame-UI. Open with K by default. Also works with modded Items. Comes with a Sort all Storages functionality.
Screenshots 1 screenshots
About this mod Author’s original text
Stack-Size Editor
Features
This mod lets you Edit Stack-Sizes via an Easy to Use ingame UI, opened with K by default.
Also, it works for modded Items.
It offers a function to sort ALL Storages, including the Player Inventory.
Also lets you set max Warp Cells for the Mecha.
In the Mod-Config you can set a custom HotKey for opening the console.
(Stack-Sizes are not saved in that config!)
Information
You cannot edit the Stack-Sizes manually via the config, only via the Ingame Mod-UI!
Stack-Sizes are saved in Binary format in /BepInEx/config/StackSizeEditor/StackSizeEditor.7o7 if you need to delete it or something.
Installation
With Mod Manager
Simply open the mod manager (if you don't have it install it here), select StackSizeEditor by Taki7o7, then Download.
If prompted to download with dependencies, select Yes.
Then just click Start modded, and the game will run with the mod installed.
Manually
Install BepInEx here
Then drag StackSizeEditor.dll into steamapps/common/Dyson Sphere Program/BepInEx/plugins.
Feedback / Bug Reports
Feel free to contact me via Discord (Taki7o7#1753) for any feedback, bug-reports or suggestions.
Changelog
v1.0.1
- Added setting to change Mechas max Warp Cells in Mecha Window
- Sorting will also sort Fuel Chamber now
v1.0.0
- Initial release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: