RotateBelts
Rotate belts in blueprint mode
About this mod Author’s original text
Rotate Belts
To use this mod, go into blueprint mode, copy belts and sorts with Ctrl + C, then paste them with Ctrl + V.
Keybinds:
- R (vanilla): Rotate over Z axis
- Ctrl + R: Rotate over X axis
- Shift + R: Rotate over Y axis
- ` (Backquote): Increase belt tilt by 15 degrees.
Note: Don't select buildings when using these functions or you may get an error.
Fully compatible with Blueprint Tweaks.
Smaller note: Pressing ` (backquote) may not always work, so just press it again if it doesn't work the first time.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
xiaoye97-BepInEx