ReorderDysonNodes
Changes the order Dyson Sphere Nodes are built. Starts building from the equator of the shell and works towards the poles.
About this mod Author’s original text
Readme
I didn't like that dyson spheres are built out at random, so this changes it so that the spheres are built starting from the equator where in reality the orbit would keep the initial ring in place while being built.
It shouldn't have any performance impact since this only gets called when picking a new node to work on.
Main downside at the moment is that there's a tendancy to work on the shells in order of their index when their progress is otherwise equal. I plan randomize this in a future update.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: