RenderDistance

v0.7.0·Updated 2021-03-22

Adds a new setting that lets you change the distance at which assets on planets get rendered.

Screenshots 3 screenshots

About this mod Author’s original text

Render Distance

This is a small mod that lets you change the distance to a planet at which its assets get rendered.

It will also allow you to view remote planets in the current solar system in Planet View mode.

remote Planet View mode

Render distance

Changelog

0.5.0

  • initial release
  • included the Render Distance slider in settings and its functionality

0.6.0

  • changed positioning code for slider in settings
  • increased max render distance to 10.0
  • render priority of gas planets is the lowest now.
  • added a feature to view remote planets in Planet View mode
  • known bug: viewing remote planets may change icarus size a little bit.

0.6.1

  • fixed a bug that would teleport the player to a remote planet. (thanks to cdeath-zz for finding and reporting it)

0.6.2

  • fixed a bug that prevented Planet View mode on remote planets while in space (thanks to cdeath-zz and GreyHak for reporting it)
  • fixed a visual bug in the settings (thanks to Taki7o7 for reporting this to me)

0.6.3

  • fixed the debug message spam, sorry!

0.6.4

  • fixed a bug that would teleport you next to the sun when opening planet view "the normal way" and then pressing esc. (thanks to Nordblum for reporting and testing)

0.6.5

  • fixed a bug that would teleport you to a remote planet when opening planet view mode on a remote planet repeatedly while in space.
  • prevent remote planet view mode when construction drones are still working. (thanks to cdeath-zz for reporting)

0.6.6

  • fixed a bug that would increase or decrease icarus size after returning from remote planet view mode. (Thanks GreyHak and Nordblum)

0.6.7

  • fixed a bug that produced an error when you were in remote planet view while mining something by hand. (thanks cdeath-zz for reporting and testing)

0.6.8

  • added a config option to make the render distance settings slider persistent.
  • fixed a bug that produced an error when you were in remote planet view while mining something by hand or walking somewhere (thanks again to cdeath-zz)
  • fixed some random teleportation bugs and breaking out of sailing mode bugs

0.6.9

  • fixed some bugs that prevented you from using "remote planet view" on planets in other star systems (thanks to wingless and Nordblum for reporting this to me)

0.7.0

  • fixed a bug that would teleport the player into space
  • fixed a bug that would prevent you from using the new wheel in the starmap
  • added a config option to restrict access to ILS/PLS in remote planet view mode and set it to your needs
  • added a config option to toggle remote planet view mode on/off

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

File & checksum

Filename
RenderDistance-0.7.0.zip
File size
152.8 KiB