QTool Model plus
Modified version of QTool quantification tool
Screenshots 5 screenshots
About this mod Machine translation
QTool_Model-_By-_mmcww
Bus-Module-Production Tree Quantification Tool
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Function introduction
1.Basic quantitative functions:
>>Click on the icon of the corresponding product to generate a synthetic route tree. Set the output per minute of the product in Statistics - Products on the right, and click Calculate to generate the result.
>>View calculation results (raw material requirements, product/by-product statistics, power reference, plant quantity statistics, sorter quantity reference) in statistical view or tree diagram,
>> Different formulas can be switched, and other products except tree vertices can be switched to no formula
- Modular functions:
>>Modularize (or add manually) a certain recipe in all synthesis trees to generate a new synthesis tree. The corresponding intermediate products in other trees in the view will be provided by this tree.
>>In Statistics-Calculation you can set additional production in addition to the necessary requirements of the module
>>Proportion of products: You can add the same trees repeatedly and set their proportion as module products (0%~100%)
>> (If other trees require this raw material, the demand will be allocated to multiple identical products in proportion),
>> is designed to coordinate multiple formulations of the same product. After unified input, the calculation will normalize the proportions.
>>If the sum of the input proportions of all the same products is 100%, there will be no error in the normalization process.
- Module busing:
>>After adjusting each module, clicking this button will sort all the trees in the view. The order is first-level products, second-level products... It is convenient to build a production line with a bus structure.
shortcut key
Left ctrl + left mouse button = switch recipes
Left Alt + Left Mouse Button = Modular Recipe
The tree view can be zoomed in and out using the mouse wheel. Press and hold the right mouse button to drag the view.
In the information bar on the right, hover the mouse above and use the scroll wheel to quickly switch pages.
After clicking on a blank space to cancel the mouse focus, press the q key to open/close the information view.
When the mouse focus is cancelled, press Enter to perform the calculation.
Backspace clear reset
Select the top product delete to delete the entire production tree
renderings
10/min for all buildings
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: