NoGlobeClick
Prevents right-clicking on the globe map from placing a location marker (unless Shift is held). Fixes God Mode camera follwoing, and issue where WASD cancels the current movement command.
About this mod Machine translation
NoGlobeClick
Prevents right-clicking on the globe map from placing a location marker unless Shift is held.
Prevent positioning markers from being placed when right-clicking on the planet view. Instead, they will only take effect when Shift is held down.
Fixes a God Mode issue where WASD cancels the current movement command.
Fixed an issue where WASD would unexpectedly cancel movement commands in God Mode.
Features / Features
- Prevent Accidental Globe Clicks (prevent accidental operation of planet view)
- Right-clicking on the planet globe map will no longer mark location unless you hold Shift.
- Position markers will no longer trigger when right-clicking in the planet view unless the Shift key is held down.
- Disable WASD Order Interruption in God Mode (God mode WASD does not interrupt the command)
- Pressing movement keys (WASD) in God mode will no longer cancel your current queued orders.
- When pressing the direction keys (WASD) in God Mode, queued movement commands will no longer be automatically interrupted.
- Fix God Mode Camera Following
- In God mode, the Mecha can now move independently while the camera remains where you positioned it, allowing you to place buildings while the Mecha is moving.
- In God mode, the camera will remain at the original position when the mecha moves and will no longer follow the mecha, allowing you to perform normal construction operations while the mecha is moving.
Installation/Installation instructions
Via Mod Manager (Recommended) / Use Mod Manager (Recommended)
- Install via r2modman or Mod Manager.
- Search for NoGlobeClick and click Download.
Manual Installation / manual installation
- Install BepInEx.
- Drag NoGobleClick.dll into your BepInEx/plugins directory.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: