MaxDensityUnlock

v1.1.0·Updated 2026-09-17

Raises the Dark Fog Max Density limit above 3x

About this mod Author’s original text

Max Density Unlock

Raises the Dark Fog Max Density limit on the new-game combat settings screen. Vanilla stops at 3x; this mod goes to 8x by default, in 0.5x steps.

What higher density does

  • More Dark Fog hives per star system (up to the engine limit of 8 per star).
  • More relay stations sent to planets.
  • Higher difficulty rating, which also raises Metadata gain.

Above about 8x every star is already at 8 hives, so extra density only adds relays and difficulty.

Configuration

BepInEx/config/MaxDensityUnlock.cfg

  • MaxDensityLimit (default 8, range 1–100): highest value on the slider.
  • DensityStep (default 0.5, range 0.05–10): density added per slider notch.
  • FillStartingSystem (default true): the starting star system begins with as many hives as Max Density allows (8x → 8 hives). Set false for vanilla (about 60% × Initial Occupied of that). Initial Occupied at its minimum still means no starting hives.

Changelog

  • 1.1.0: starting system begins fully occupied to match Max Density (FillStartingSystem), including with Galactic Scale 2.
  • 1.0.0: first release.

Notes

  • Only affects new games. The chosen density is stored in the save, and a save made with the mod still loads without it.
  • The mod also caps each star at 8 hives. Without that cap, densities above ~4x crash galaxy generation.
  • Multiplayer (Nebula): every player needs the mod, or galaxy generation won't match.
  • Galactic Scale 2: supported. GS2 uses its own hive formulas (limit ≈ density × 4/3, max 8), and FillStartingSystem also applies to GS2 galaxies.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

xiaoye97-BepInEx

File & checksum

Filename
MaxDensityUnlock-1.1.0.zip
File size
23.7 KiB