MassRecipePaste
`Ctrl + >` to drag and paste copied settings over multiple machines of the same type in the selected area. Copy ILS priority settings too `Ctrl + >` range recipe paste, copy logistics tower priority settings
Screenshots 2 screenshots
About this mod Machine translation
MassRecipePaste
Ctrl + > to drag and paste copied settings over multiple machines of the same type in the selected area.
The building that can be pasted will high light in blue. After clicking the start and end point, the available buildings in the area will all be pasted with the copied settings.
When pasting with this tool, priority settings of ILS will be copied too.
Ctrl + > Drag and paste the copied settings to multiple machines of the same type within the selected area.
Pastable buildings will be highlighted in blue. After clicking on the start and end points, the buildings available in the area will all be pasted with the copied settings.
When pasting using this tool, the priority settings of the interstellar logistics station will also be copied.
Installation
Via r2modman, or manually download the file and put MassRecipePaste.dll in BepInEx/plugins folder.
Either through the manager r2modman, or manually download the file and place SphereEditorTools.dll into the BepInEx/plugins folder.
CommonAPI soft compatibility
When CommonAPI is installed too, you can go to settings - keybinds to custom Mass Recipe Paste hotkey at the bottom of the list.
This settings will overwrite MassPasteKey in the config file.
When CommonAPI is also installed, the hotkeys for range recipe pasting can be modified in Settings - Keys. This configuration will override the hotkey settings in the cfg configuration file.
Configuration configuration file
Run the game one time to generate BepInEx\config\starfi5h.plugin.MassRecipePaste.cfg file.
If you're using mod manager, you can find the file in its Config editor.
The changes will take effects after reboost, or go to game settings and click 'Apply' button.
Manager installation: left option Config editor -> find starfi5h.plugin.MassRecipePaste -> Edit Config
Manual installation: Change BepInEx\config\starfi5h.plugin.MassRecipePaste.cfg file
The configuration file (.cfg) needs to be run once before it will appear.
After modifying the configuration file, restart the game, or enter the game settings and click 'Apply Settings' to apply the new value settings immediately.
Settings file was created by plugin MassRecipePaste
Plugin GUID: starfi5h.plugin.MassRecipePaste
[ExtraCopy]
Copy logistics station name
Setting type: Boolean
Default value: false
CopyStationName = false
Copy logistics station priority behavior
Setting type: Boolean
Default value: true
CopyStationPriorityBehavior = true
Copy logistics station grouping settings
Setting type: Boolean
Default value: true
CopyStationGroup = true
Copy logistics site-to-peer settings
Setting type: Boolean
Default value: true
CopyStationP2P = true
[KeyBinds]
Custom keybind. Default is ctrl + >(paste recipe)
When not set, the default is Ctrl + > (recipe paste key)
Setting type: KeyboardShortcut
Default value: Period + LeftControl
MassPasteKey = Period + LeftControl
Changelog
v1.1.3 - Can now paste to the machines with the same recipe but different proliferator setting
v1.1.2 - Adapt to game version 0.10.32.25700
v1.1.1 - Fix KeyboardShortcut error in BepInEx version 5.4.22
v1.1.0 - Add CommonAPI compat to enable custom keybind in game.
v1.0.0 - Initial release. (DSP-0.10.30.22292)
Acknowledgements
Mod idea inspire by RecipePasteBrush
Area selection code reference BlueprintTweaks's DragRemove tool
Thanks to the mod authors kremnev8 and [wingless
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All trademarks, copyright, and resources related to Dyson Sphere Project itself, remain the property of Gamera Game and Youthcat Studio as applicable according to the license agreement distributed with Dyson Sphere Program.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: