LSTM
Logistics Station Traffic Manager
Screenshots 3 screenshots
About this mod Author’s original text
LSTM - Logistics Station Traffic Manager
Mod for Dyson Sphere Program. Needs BepInEx.
Recent Changes
v0.9.5
- Suppress error on 0.10.33
- Kown isssue: The layout is broken
About
Lists the supply and demand balance of the Logistics Station by item and by planet.
- Show overall status for each item
- Show the status of all stations on specific planet
- Display the target planet in the starmap (Universe Exploration lv4 is required)
- Display navigation of the target station location
- Open station window directly (right-click locate button)(only current local planet)
- Display station contents and empty slot count as icon
- Display traffic logs
How to open a window
- from keyboard shortcut (default is LCtrl+T)
- from button added on station window
- from button added on planet detail panel on the starmap
- from button added on production list on the statistics panel (default is off)
When opening with the keyboard shortcut, if the item information is found under the mouse pointer, it is used as a item filter (e.g. Inventory, Storage, Replicator, Statistics Panel and much places where item icon is displayed).
Main Window
Icon Info
Traffic Log
Displays transport logs from game startup (up to 10,000 entries). To use it, you must turn it on in the config window and restart the game.
The log window can be opened from the "LOG" button in the main window or from the menu that appears by right-clicking. Shortcuts can also be set, but they are not present in the settings window and must be edited directly in the config file.
Right-clicking on a row brings up a panel where you can refine filters and view them in the starmap.
Configuration
LSTM has some settings depend on BepInEx (file name is com.hetima.dsp.LSTM.cfg). Most settings can be edited in the config window (from gear icon at the top of the main window).
|Key|Type|Default|Description|
|---|---|---|---|
|mainWindowHotkey|shortcut|LCtrl+T|Hotkey to open/close LSTM window|
|showMaterialPicker|bool|true|Add Material Picker for quick item switching to LSTM window|
|indicatesWarperSign|bool|false|true: show sign on the list if station has warper|
|reactClosePanelKeyE|bool|true|true: close window when close panel key(E) is pressed|
|actAsStandardPanel|bool|true|true: close with other panels by esc key. false: one more esc needed|
|showStationInfo|bool|false|Show station contents and empty slot count as icon. Also affected by in-game building icon display *setting|
|showStationInfoOnlyInPlanetView|bool|false|showStationInfo is only displayed in planet view|
|~~showStatInStatisticsWindow~~|bool|true|~~Add station stat to statistics panel~~|
|showButtonInStationWindow|bool|true|Add open LSTM button to Station Window|
|showButtonInStatisticsWindow|bool|false|Add open LSTM button to statistics panel|
|showButtonInStarmap|bool|true|Add open LSTM button to detail panel on starmap|
|~~setConstructionPointToGround~~|bool|false|true: set the construction point of stations to ground level instead of top of the tower (currently disabled)|
|enableNaviToEverywhere|bool|false|double-click (left and/or right click) on Planet View to display navigation to anywhere|
|suppressOpenInventory|bool|false|Suppress open inventory when opening station window|
|enableTrafficLog|bool|false|Enable traffic log window (needs restart game)|
|hideStoragedSlot|bool|true|hide storaged slot in list view|
Hidden settings
The following settings cannot be edited from config window. You need to edit the file directly.
|Key|Type|Default|Description|
|---|---|---|---|
|switchDisplayModeHotkey|shortcut|Tab|Hotkey to switch between planet name and station name on LSTM window|
|dropSorterKeyEracesNavi|bool|false|clear navi line when "Remove Copied Sorter Previews" shortcut is pressed|
|logWindowHotkey|shortcut|none|Hotkey to open/close Traffic Log window|
|trafficLogDisplayMax|int|2000|Maximum rows that can be displayed in Traffic Log window. min=100 max=9999|
|stationInfoIconSize|float|10.0|Station Info icon size. mi
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.